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Information-Button-Attribute

Allows for information that is relevant to the variable or a class to be hidden behind a button that is usable within the inspector of Unity. Clicking this button brings up a small popup window with the information that is desired.

Example:

[InformationButton("ButtonText","WindowTitle","Information that you wish to have displayed")]<br/>
[SerializedField]<br/>
private float example = 0f;<br/>

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Allows for information to be displayed within the unity editor in the form of a button click.

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