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Update workshop branch to v2.0.0 - #82
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Tests do not compile UI Demo untested
Update to alpha.5
Convert UTXO node to PoW
…and-upgrade Upgrade to alpha.6
…owup Update version note in README
…on-keys Remove session keys from runtimes
* Sketch initial testing * sketch some integration testing * fix indetn * Fix more indent * strip overly-entheusiastic attempt at Full UX test
* Bump dependencies * runtime compiles * runtime tests pass * Node compiles * Remove no-longer-correct weight type
* runtime compiles * Sha3 mining algo compiles * fix chain spec * clean command * Try to figure out concrete type of `PowBlockImport`. * Update README.md text minor reworks * Compiles * prune commented code * Prune init script and improve readme * prune unused MinimalSha3Algorithm * Fix tests Co-authored-by: Addie Wagenknecht <addie@nortd.com>
* add test that seems to spend non-existing tokens * add pub key workaround * tests should fail when bad things happen * Another test that should be failing. * fix the bug * Update runtime/src/utxo.rs Co-authored-by: Alexander Popiak <alexander.popiak@gmail.com> * Update runtime/src/utxo.rs Co-authored-by: Alexander Popiak <alexander.popiak@gmail.com> Co-authored-by: Alexander Popiak <alexander.popiak@parity.io> Co-authored-by: Alexander Popiak <alexander.popiak@gmail.com>
danforbes
marked this pull request as draft
January 2, 2021 18:02
apopiak
reviewed
Jan 4, 2021
| 3. In the console note the helper printouts. In particular, notice the default account `Alice` already has `100 UTXO` within the genesis block. | ||
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| 4. Open [Polkadot JS](https://polkadot.js.org/apps/#/settings), making sure the client is connected to your local node by going to Settings > General, and selecting `Local Node` in the `remote node` dropdown. | ||
| 4. Open [Polkadot JS](https://polkadot.js.org/apps/#/settings) making sure the client is connected to your local node by going to Settings > General and selecting `Local Node` in the `remote node` dropdown. |
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| 4. Open [Polkadot JS](https://polkadot.js.org/apps/#/settings) making sure the client is connected to your local node by going to Settings > General and selecting `Local Node` in the `remote node` dropdown. | |
| 4. Open [Polkadot JS](https://polkadot.js.org/apps/#/settings) making sure the client is connected to your local node by going to `Settings > General` and selecting `Local Node` in the `remote node` dropdown. |
apopiak
reviewed
Jan 4, 2021
| 4. Open [Polkadot JS](https://polkadot.js.org/apps/#/settings) making sure the client is connected to your local node by going to Settings > General and selecting `Local Node` in the `remote node` dropdown. | ||
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| 5. **Declare the custom datatypes in PolkadotJS**, since the JS client cannot authomatically infer this from the UTXO module. Go to Settings > Developer tab and paste in the following JSON: | ||
| 5. **Declare custom datatypes in PolkadotJS** as the frontend cannot automatically detect this information. To do this, go to Settings > Developer tab and paste in the following JSON: |
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| 5. **Declare custom datatypes in PolkadotJS** as the frontend cannot automatically detect this information. To do this, go to Settings > Developer tab and paste in the following JSON: | |
| 5. **Declare custom datatypes in PolkadotJS** as the frontend cannot automatically detect this information. To do this, go to `Settings > Developer` tab and paste in the following JSON: |
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Closing it as it has been a while. |
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Relates to #79 #80 and #81
cc @JoshOrndorff