This repository is maintained by a dedicated team through the Rensselaer Center for Open Source (RCOS). We develop mods for Lethal Company, aiming to enhance and diversify the gaming experience.
This repository is comprised of one large .sln
, which holds many .csproj
files which are either mods or modding tools. The Postbuild
folder holds a helper script which will simplify the process of setting up and testing mods. This folder is referenced by the .csproj
of Template
, which serves as a base for mod creation. This folder can be copied to create new mods, but these copies must be placed in the root of this repository.
To create Unity asset bundles, use the provided unity project. Create a folder for your mod's assets, assign each of your assets to its own bundle, and then run Assets/Create AssetBundles
. The bundles will be saved to the UnityProject/AssetBundles
folder, where they can be copied into your mod folders.
For discussions, support, and sharing ideas about our mods:
- Join our Discord.
For bug reports or feature suggestions, please use the Issues section of this repository.
We are excited to engage with the community and look forward to your feedback and contributions!