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feat: update compendium for v2.4.0
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spyrella committed Oct 18, 2024
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1 change: 1 addition & 0 deletions module.json
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{
"name": "Homebrew",
"sorting": "a",
"color": "#ba3b14",
"packs": [
"homebrew-classes",
"homebrew-skills",
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15 changes: 9 additions & 6 deletions src/packs/homebrew-classes/class_Angler_3mb3JPO1D4gpMGh7.json
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{
"name": "Angler",
"type": "class",
"img": "icons/tools/fishing/rod-simple-bamboo.webp",
"img": "icons/creatures/fish/fish-bluefin-yellow-blue.webp",
"system": {
"subtype": {},
"summary": {
"value": "Embrace the currents and seize your destiny!"
},
"description": "<div class=\"stackedit__html\"><h1>ANGLER</h1><h4><strong>ALSO: Cutlass, Sailor, Seafarer</strong></h4><p>Born amidst the ebb and flow of tranquil waters, the <strong>Angler</strong> shares a bond with the aquatic realm. With rod in hand and a profound connection to the depths, they navigate treacherous seas, casting their fate upon the shimmering surface.</p><p>Masters of finesse and patience, they draw power from the mysterious creatures that dwell beneath, channeling the very essence of water itself.</p><h4><strong>ANGLER FREE BENEFITS</strong></h4><ul><li>Permanently increase your maximum Inventory Points by 2.</li></ul><h3><strong>ANGLER SKILLS</strong></h3><h4><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.Nab6k6o0N5kJEVov]{Fishing} (SL6)</strong></h4><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Fish out of nowhere and get benefits based on the fish caught. On a success, if you are able to <strong>equip</strong> the fish, you have the option to do a <strong>free attack</strong> with it, <strong>or</strong> trigger the effects of the fish if it is a Discovery, <strong>or</strong> store up to two fish in your <strong>inventory</strong> for later use. </span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Alternatively, instead of fishing a new fish, you can <strong>equip</strong> up to two fish from your inventory and <strong>attack</strong>. If you are  holding two fishes or a fish and a weapon, you may choose to do two weapon fighting if applicable.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may store up to <strong>【SL】</strong> fish in your inventory and you may fish up to <strong>【SL】</strong> times per scene.</span></p><hr /><h4><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.1fCaY2ogHQ9PMFJ1]{Improved Fishing}</strong></h4><p>Reduce your <strong>fishing die</strong> size by 1 (up to a minimum of <strong>d6</strong>) and <strong>Unique</strong>-rank bait will not be lost on a 7+.</p></div><div class=\"stackedit__html\"><div class=\"stackedit__html\"><hr /><h4><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.akFeDTKm7alzKanM]{Cast Net} (SL2)</strong></h4><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may spend 2 IP to create a <strong>thrown</strong> weapon known as a fishing net (see below). The fishing net will crumble to pieces as soon as it successfully hits an enemy. Upon creating a net, you perform a free attack with it. If this attack hits, choose one option: Reduce one enemy's next <strong>attack </strong>or<strong> offensive spell check</strong> by <strong>【SL】</strong>, <strong>or</strong> improve one of your ally’s next <strong>attack </strong>or<strong> offensive spell check</strong> by <strong>【SL】</strong>. This effect lasts until the end of your next turn.</span></p><p></p><table style=\"width:98.7597%\" border=\"1\"><colgroup><col style=\"width:14.4654%\"></col><col style=\"width:20.7547%\"></col><col style=\"width:23.2618%\"></col><col style=\"width:41.5181%\"></col></colgroup><tbody><tr><td><strong>WEAPON</strong></td><td><strong> ACCURACY</strong></td><td><strong> DAMAGE</strong></td><td><strong> QUALITY</strong></td></tr><tr><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>Fishing Net</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>【DEX + INS】+ SL</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>【HR + 4】 physical</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\">Two-handed ⬩ Melee ⬩ No Quality</span></td></tr></tbody></table></div><hr /><h4><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.LIZqJawYLDxU7exx]{Reel It In!}</strong></h4><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may use your action to “reel in” an enemy, triggering an<strong> Opposed Check</strong> dependent on your narration. On a success, you may choose to do one out of the two options: If the enemy is <strong>in cover</strong> from someone using the <strong>Guard</strong> action, remove <strong>cover</strong> from that enemy. <strong>Or</strong>, steal 2 Inventory Points from the enemy.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Note that this would only make it so that the one who is guarded can be targeted again. The rest of the benefits of the <strong>Guard</strong> action will still apply.</span></p><hr /><h4><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.MjH3YagE4nfW76yC]{There Once Was A Ship…} (SL5)</strong></h4><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You are able to communicate with creatures of <strong>Aquatic</strong> origin.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">While <strong>resting</strong> in an area, you can sing sea shanties with the group to gain a <strong>party wide effect</strong> that is able to be used once by each of your allies: Your next HP or MP cost is reduced by <strong>【SL × 2】</strong>. If multiple characters have this Skill, the effects are <strong>not</strong> cumulative.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">This can be stacked with <strong>camp activities</strong>.</span></p></div><p></p><h1>FISHING &amp; BAIT</h1><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.WG2RzzNDhufzKgAA]{[Handout: Fishing Rules]} | @UUID[Compendium.fabula-ultima-homebrew.homebrew-handouts.JournalEntry.kYZCpAPJEhhVXpcD]{Angler Rules}</strong></p><p></p><div class=\"stackedit__html\"><h1>Heroic Skills</h1><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.hPwo2Lyr12COOsao]{Call of the Old Ones}</strong></p><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.0g1xFNSWpYSDk7Gu]{Itamae}</strong></p><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.OgGQ1DkDCmYFdMcG]{Spearfisher}</strong></p></div><p></p><h1>Credit</h1><p><strong>Class Design, Writing and Development </strong>Kitty</p><p><strong>Layout</strong> by Ophan, based on the official Fabula Ultima layout by Emanuele Galletto</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>Development and Design</strong></span><strong> </strong><span style=\"font-family:'PT Sans Narrow',sans-serif\">Foxrally, Ophan, theconflictedwriter, alyx323, emmerstone</span></p><p><strong>Playtesters</strong><span style=\"font-family:'PT Sans Narrow',sans-serif\">_wanderingcat, Drigonlay, emmerstone</span></p>",
"description": "<div class=\"stackedit__html\"><h5><strong>ALSO: Cutlass, Sailor, Seafarer</strong></h5><p>Born amidst the ebb and flow of tranquil waters, the <strong>Angler</strong> shares a bond with the aquatic realm. With rod in hand and a profound connection to the depths, they navigate treacherous seas, casting their fate upon the shimmering surface.</p><p>Masters of finesse and patience, they draw power from the mysterious creatures that dwell beneath, channeling the very essence of water itself.</p><hr /><h5><strong>ANGLER FREE BENEFITS</strong></h5><ul><li>Permanently increase your maximum Inventory Points by 2.</li></ul><h3><strong>ANGLER SKILLS</strong></h3><p>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.Nab6k6o0N5kJEVov]{Fishing (SL6)}</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Fish out of nowhere and get benefits based on the fish caught. On a success, if you are able to <strong>equip</strong> the fish, you have the option to do a <strong>free attack</strong> with it, <strong>or</strong> trigger the effects of the fish if it is a Discovery, <strong>or</strong> store up to two fish in your <strong>inventory</strong> for later use. </span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Alternatively, instead of fishing a new fish, you can <strong>equip</strong> up to two fish from your inventory and <strong>attack</strong>. If you are  holding two fishes or a fish and a weapon, you may choose to do two weapon fighting if applicable.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may store up to <strong>【SL】</strong> fish in your inventory and you may fish up to <strong>【SL】</strong> times per scene.</span></p><hr /><p>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.1fCaY2ogHQ9PMFJ1]{Improved Fishing}</p><p>Reduce your <strong>fishing die</strong> size by 1 (up to a minimum of <strong>d6</strong>) and <strong>Unique</strong>-rank bait will not be lost on a 7+.</p></div><div class=\"stackedit__html\"><div class=\"stackedit__html\"><hr /><p>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.akFeDTKm7alzKanM]{Cast Net} (SL2)</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may spend 2 IP to create a <strong>thrown</strong> weapon known as a fishing net (see below). The fishing net will crumble to pieces as soon as it successfully hits an enemy. Upon creating a net, you perform a free attack with it. If this attack hits, choose one option: Reduce one enemy's next <strong>attack </strong>or<strong> offensive spell check</strong> by <strong>【SL】</strong>, <strong>or</strong> improve one of your ally’s next <strong>attack </strong>or<strong> offensive spell check</strong> by <strong>【SL】</strong>. This effect lasts until the end of your next turn.</span></p><p></p><table style=\"width:98.7597%\" border=\"1\"><colgroup><col style=\"width:14.4654%\"></col><col style=\"width:20.7547%\"></col><col style=\"width:23.2618%\"></col><col style=\"width:41.5181%\"></col></colgroup><tbody><tr><td><strong>WEAPON</strong></td><td><strong> ACCURACY</strong></td><td><strong> DAMAGE</strong></td><td><strong> QUALITY</strong></td></tr><tr><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>Fishing Net</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>【DEX + INS】+ SL</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>【HR + 4】 physical</strong></span></td><td><span style=\"font-family:'PT Sans Narrow',sans-serif\">Two-handed ⬩ Melee ⬩ No Quality</span></td></tr></tbody></table></div><hr /><p>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.LIZqJawYLDxU7exx]{Reel It In!}</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You may use your action to “reel in” an enemy, triggering an<strong> Opposed Check</strong> dependent on your narration. On a success, you may choose to do one out of the two options: If the enemy is <strong>in cover</strong> from someone using the <strong>Guard</strong> action, remove <strong>cover</strong> from that enemy. <strong>Or</strong>, steal 2 Inventory Points from the enemy.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">Note that this would only make it so that the one who is guarded can be targeted again. The rest of the benefits of the <strong>Guard</strong> action will still apply.</span></p><hr /><p>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.MjH3YagE4nfW76yC]{There Once Was A Ship… (SL5)}</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">You are able to communicate with creatures of <strong>Aquatic</strong> origin.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">While <strong>resting</strong> in an area, you can sing sea shanties with the group to gain a <strong>party wide effect</strong> that is able to be used once by each of your allies: Your next HP or MP cost is reduced by <strong>【SL × 2】</strong>. If multiple characters have this Skill, the effects are <strong>not</strong> cumulative.</span></p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\">This can be stacked with <strong>camp activities</strong>.</span></p></div><p></p><h2>FISHING &amp; BAIT</h2><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.WG2RzzNDhufzKgAA]{[Handout: Fishing Rules]} | @UUID[Compendium.fabula-ultima-homebrew.homebrew-handouts.JournalEntry.kYZCpAPJEhhVXpcD]{Angler Rules}</strong></p><p></p><div class=\"stackedit__html\"><h2>HEROIC SKILLS</h2><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.hPwo2Lyr12COOsao]{Call of the Old Ones}</strong></p><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.0g1xFNSWpYSDk7Gu]{Itamae}</strong></p><p><strong>@UUID[Compendium.fabula-ultima-homebrew.homebrew-heroic-skills.Item.OgGQ1DkDCmYFdMcG]{Spearfisher}</strong></p></div><p></p><h3>CREDIT</h3><p><strong>Class Design, Writing and Development </strong>Kitty</p><p><strong>Layout</strong> by Ophan, based on the official Fabula Ultima layout by Emanuele Galletto</p><p><span style=\"font-family:'PT Sans Narrow',sans-serif\"><strong>Development and Design</strong></span><strong> </strong><span style=\"font-family:'PT Sans Narrow',sans-serif\">Foxrally, Ophan, theconflictedwriter, alyx323, emmerstone</span></p><p><strong>Playtesters</strong><span style=\"font-family:'PT Sans Narrow',sans-serif\">_wanderingcat, Drigonlay, emmerstone</span></p>",
"isFavored": {
"value": false
},
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},
"source": {
"value": "Homebrew"
}
},
"fuid": "angler"
},
"effects": [],
"folder": null,
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"_stats": {
"systemId": "projectfu",
"systemVersion": "#{VERSION}#",
"coreVersion": "11.315",
"coreVersion": "12.331",
"createdTime": 1712414014626,
"modifiedTime": 1716866200150,
"lastModifiedBy": "CLAzxWQsDDB8fCLx"
"modifiedTime": 1729281230442,
"lastModifiedBy": "MZACGjYlT5yfbfPC",
"compendiumSource": null,
"duplicateSource": null
},
"_id": "3mb3JPO1D4gpMGh7",
"sort": 0,
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