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强制伪和平不计算烈焰人 #419
Labels
resolution: fixed / done
Fixed or Done
scope: not vanilla
Vanilla yes!
version: 1.21.3
version: 1.21.4
Comments
1.21.3似乎也有此问题? |
s-yh-china
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Feb 23, 2025
强制伪和平功能在设计时并没有考虑到烈焰人伪和平,已补充。待测试。 |
主世界的计数器也永远是0,且可以肯定存在正常量的怪物,这是测试版的bug吗 |
强制伪和平不记录怪物的生成来源和可持续化等信息,同样的,也只将计数部分怪物,例如监守者/潜影贝等正常游戏不会出现大量且可以用于制作伪和平的怪物。设计如此。 |
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Labels
resolution: fixed / done
Fixed or Done
scope: not vanilla
Vanilla yes!
version: 1.21.3
version: 1.21.4
服务端版本 Leaves Version
1.21.4-5-master@2de8d61
预期的行为 Expected behavior
在下界刷新大量烈焰人(约400)后能制造伪和平,或最起码能让计数器增加
观测到的实际行为 Observed/Actual behavior
使用/leaves peaceful world_nether发现伪和平计算没有增加,且下界依然会刷怪,伪和平无效。其他世界或怪物可能也存在这个bug,但是我没有测试
复现步骤 Steps/models to reproduce
在下界召唤大量烈焰人(保证超过刷怪上限),使用/leaves peaceful world_nether 发现计数器没有增加,在保证烈焰人区块保持加载的情况下前往其他区块,发现怪物正常刷新
插件与数据包列表。 Plugin and Datapack List.
更多详细信息。 The more information.
No response
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