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mybuilds

Collection of experiments and interactive demos.

Projects

01 — jelly-slider

Real-time 3D jelly slider rendered via GPU raymarching. SDF physics simulation with Fresnel refraction, Beer-Lambert absorption, and temporal anti-aliasing.

  • Stack: TypeGPU, WebGPU, Vite, WGSL
  • Code · Prompt

jelly-slider

02 — animated-login

Login form with four SVG characters that react to mouse position and form state. Real-time eye tracking, body distortion, contextual facial expressions, and a multi-phase success animation sequence.

  • Stack: HTML, CSS, JavaScript (ES Modules)
  • Code · Prompt

animated-login

Structure

mybuilds/
├── index.html          # overview page
├── img/                # preview images
├── jelly-slider/       # webgpu raymarching demo
│   ├── main.js
│   ├── index.html
│   ├── vite.config.js
│   ├── package.json
│   └── prompt.md
└── animated-login/     # svg character login
    ├── index.html
    ├── css/
    ├── js/
    ├── img/
    └── prompt.md

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