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A top-down CO-OP ethereal survival game similar to Zomboid. However, instead of zombies, the player faces ethereal beings. Through the ever-growing sea of malicious yet surreal creatures, the player must find and reinforce a shelter whilst managing themselves and their friends’ necessary survival needs.

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MEKNOWKNOOB/Swag

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SWAG

Team

Khayniyah Culpepper (Project Manager, Artist, UI/UX)

Jared Lee (Developer, VFX, SFX)

Claire Chen (Developer, Artist)

Kevin Liu (Developer)

Elia Poncie (VFX, SFX)

Overall Vision

A top-down CO-OP ethereal survival game similar to Zomboid. However, instead of zombies, the player faces ethereal beings. Through the ever-growing sea of malicious yet surreal creatures, the player must find and reinforce a shelter whilst managing themselves and their friends’ necessary survival needs.

Semester Goals

  1. Create a local multiplayer survival game
  2. Create an enticing gameplay loop that encourages teamwork
  3. Instill an uneasy emotion while encountering enemies and ethereal events
  4. Provide an easily portable game

Milestone

End of September

  • Plan out and finalize the art style of the game
  • Draw out concept art and determine the final designs of the art assets
  • Finish the first region of the map
  • Have the majority of the basic client-side interaction functionality
  • Primitive multiplayer functionality (working connection and visible feedback)

End of October

  • Implement co-op survival elements, progression, and oriented gameplay
  • Finish character sprite assets and animations
  • Finish additional map regions
  • Create simple sounds

End of November

  • Implement and polish co-op enemy elements, progression, and oriented gameplay
  • Finish environment art and UI art
  • Finish additional map regions

End of December

  • Testing, Polish, Shipping
  • Add specialized story-oriented bits (Stretch Goals)
  • Add a true ending (other than death) (Stretch Goals)
  • Implement STEAM api shenanigans (Stretch Goals)

About

A top-down CO-OP ethereal survival game similar to Zomboid. However, instead of zombies, the player faces ethereal beings. Through the ever-growing sea of malicious yet surreal creatures, the player must find and reinforce a shelter whilst managing themselves and their friends’ necessary survival needs.

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