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Releases: MajorCooke/GhoulSpawn

Alpha 2

24 Mar 01:17

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Alpha 2 Pre-release
Pre-release

Added Escalation Encounters, and the ability to adjust both those and timers in the menus. This should allow people to make things as chaotic as they like.

Alpha 1

19 Mar 21:02

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Alpha 1 Pre-release
Pre-release

This release adds the core of the mod with several ghouls ready to spawn in and attack.

Ghouls that can move through terrain spawn at a random location farther away, while those bound to the world will spawn right where the player is with a delay. Every ghouls has a method to heal.

  • Jitterskull: a big brawler that charges in skull first in an effort to eat his enemies. Consumes corpses that are on the ground to regain health. Takes extra damage while chewing. Can move over taller ledges than most ghouls.
  • Choke: a speedy ghoul who spits gore from afar and closes in for nibbling bites that heal him.
  • Sjas: Flies through the air and walls, emitting wailing. Upon reaching his target, lets out a powerful damaging scream that deals area damage. Heals with damage.
  • Creeper: Crawls through walls and silently sneaks up on his victims. Throws curse balls at those who look at him which does very little damage and cannot kill players, but slows them down. The curse grows stronger the more curses are applied, but will gradually fade every second. Heals whenever he jumps up and screams. Always throws them at other monsters.

Each one drops a megasphere and several backpacks on death to compensate for the added challenge.

Check the menu options for additional settings!

Do NOT unzip!