Releases: Mode8fx/SimpleRandomizerMaker
Releases · Mode8fx/SimpleRandomizerMaker
v1.262
- Fixed bug involving large numbers of optional rulesets
Enjoy!
v1.261
Hotfix:
- Fixed broken "Must be Disabled" and "Must be Enabled" settings
Enjoy!
v1.26
- Adjusted GUI text by adding line breaks; this should help rulesets with long names display better
Enjoy!
v1.25
Some minor polish:
- When using "Lock If Enabled" and "Lock Unless Enabled", attributes no longer have to include their original value as one of the possible_values
- The "equals" rule type now supports arrays on both the left_side and right_side (like the other types)
Enjoy!
v1.24
- Added "Lock If Enabled" and "Lock Unless Enabled". These options allow you to lock an attribute's value (so it doesn't change from its original value) if certain rulesets or combinations of rulesets are enabled/disabled.
- Very minor bug fixes/polish
v1.23
- Fixed backtracking logic, which previously broke some rule types
- Added optional CRC32 hash verification (you can add this to your randomizer with a new variable called "Rom_Hash"; check the tutorial for more info)
Enjoy!
v1.22
A very minor update:
- Adjusted log files to be easier to read
- Reorganized Amazing Mirror template
v1.21
- Added min-max interval (useful for defining a range of possible values that don't increment by 1)
Enjoy!
v1.2
- Added support for files that use little-endian; Attributes now have a new variable called is_little_endian (False by default) to signify this
- Removed the max. limitation of 14 optional rulesets; this was put in place because I only wanted 15 options (14 rulesets + number of seeds) on-screen at once, but now rulesets are split up into multiple pages if there are too many
- Assorted bug fixes and refactoring
Enjoy!
v1.1
- Added support for games that use multiple files (check "Readme (Tutorial).md" in the repo for more info)
- Misc. polish and typo fixes
Enjoy!