Medical/Engineering Cyborg Omnitool#11320
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Runian wants to merge 4 commits intoMonkestation:masterfrom
Open
Medical/Engineering Cyborg Omnitool#11320Runian wants to merge 4 commits intoMonkestation:masterfrom
Runian wants to merge 4 commits intoMonkestation:masterfrom
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About The Pull Request
Ports tgstation/tgstation#82425, tgstation/tgstation#83880, and other changes since then involving omnitools.
In sum, combines multiple tools found in medical and engineering cyborg's inventory into one item called an omni-toolset (and gives them two each) and then resprites them with animations from tgstation/tgstation#80434 and tgstation/tgstation#86643. No numbers have been changed for balance purposes (e.g. no changes to toolspeed for mediborg's starting surgery tools).
Engineering Cyborg

Medical Cyborg / Syndicate Medical Cyborg

Saboteur Cyborg (the red screwdriver is a nuke screwdriver only for the vault nuke)

Drone (as seen from their backpack)

The Surgery Toolset Upgrade has been replaced accordingly to upgrade the medical omni-toolset.
The upgrade for the engineering omni-toolset was not ported.
Why It's Good For The Game
Less inventory clutter and new sprites look cool.
Testing
Upgrade changes toolspeed correctly from 1 -> 0.5.
Surgery tools work fine in completing organ manipulation.
Crowbar works fine on depowered airlocks.
Changelog
🆑
add: Cyborg omni-toolset was added. It is able to switch between tools in hand without having to drop anything.
qol: Surgical tools for medical cyborgs and construction tools for engineering cyborgs have been replaced with two cyborg omni-toolsets.
image: Surgical tools for medical cyborgs now look more mechanic and animated.
image: Construction tools for engineering cyborgs (and drones) now look more mechanic and animated.
/:cl:
Pre-Merge Checklist