5 New religious sects and two new nullrods and some minor altar changes#11372
Draft
Shoddd wants to merge 33 commits intoMonkestation:masterfrom
Draft
5 New religious sects and two new nullrods and some minor altar changes#11372Shoddd wants to merge 33 commits intoMonkestation:masterfrom
Shoddd wants to merge 33 commits intoMonkestation:masterfrom
Conversation
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For Necromancy... you could make the aheal either a: turn the person into an undead being (skeleton/non-infectious zombie), or b: give them a -0.1 to their maxhp modifier each revival... or give them brain damage. |
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About The Pull Request
PR is still WIP and thus draft, mostly up for feedback, need to finish cult sect, fix shadow sect(extremely broken), and fix a few other minor things. Probably needs quite a few code improvements due to being a lot of older code from yog/bee as well. will add some pictures of each sect tomorrow
The chaplains altar can now be unanchored by a nullrod, they need to select their sect before they can unanchor it and it must be anchored to perform rituals, additionally, you must be in a holy turf that being turf blessed with holywater or in the chapel.
There is also a unachorable var to make the altar unable to be unachored after certain rituals.
Adds 5 new religious sects for the chaplain to pick from those being:
The clowns sect, Ported from yog:
Upon selecting the sect, the chaplain is giving the clumsy trait and becomes a clown
Necromancy sect Ported from Bee:
Their bible heals no one
Gains favor from sacrificing organs for 10 favor each and primarily sacrificing non sentient beings through a ritual, this ritual takes 25 seconds each time and the amount of favor is based on their max health divided by 2, humans giving 50 and mobs with more HP to reward sacrificing mobs with more HP like goliaths rather than just tons of monkeys
Nature Sect, Ported from Bee:
Gains favor via sacrificing grown plants, 25 favor per plant
Cult sect, incomplete, working on it still will add more info once more added
Lastly adds the shadow sect, which is admin only, will add more info on it here once I fix it completely
Adds two new nullrods:
The Holy Cross nullrod ported from yogstation13/Yogstation#16672
and The holy skateboard nullrod ported from tgstation/tgstation#84514
Why It's Good For The Game
Testing
Changelog
🆑
add: Added new mechanics or gameplay changes
add: Added more things
del: Removed old things
qol: made something easier to use
balance: rebalanced something
fix: fixed a few things
sound: added/modified/removed audio or sound effects
image: added/modified/removed some icons or images
map: added/modified/removed map content
spellcheck: fixed a few typos
code: changed some code
refactor: refactored some code
config: changed some config setting
admin: messed with admin stuff
server: something server ops should know
/:cl:
Pre-Merge Checklist