[PORT] Several balance changes to Combat MODsuits#11375
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Absolucy wants to merge 2 commits intoMonkestation:masterfrom
Open
[PORT] Several balance changes to Combat MODsuits#11375Absolucy wants to merge 2 commits intoMonkestation:masterfrom
Absolucy wants to merge 2 commits intoMonkestation:masterfrom
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keep in mind traitors start with 25tc now. not 20 |
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why remove the nightvision module from the uplink? |
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About The Pull Request
A port of tgstation/tgstation#91944 that I was requested to do
Why It's Good For The Game
Changelog
🆑 Absolucy, EnterTheJake
removal: Armor booster module has been removed.
balance: Jetpack module energy drain has been massively reduced.
balance: armor on the Magnate,Safegaurd and sec modsuits has been considerably increased.
balance: Sec MOD plates have been transferred from RnD to Cargo.
balance The Infiltrator MOD now comes with the shock absorption module pre-installed.
balance: Nukie MODsuits hav a bit more complexity.
fix: Nukie MODs now have the same flash protection as the other suits with welding protection.
balance: night visor module comes pre-installed in the syndie mods, no longer consumes complexity,drains less power and doesn't conflict with the other visor MODules.
removal: Nightvision MODule removed from the uplink.
balance: Combat MODs and RDs now grant earing protection when the suit is active.
/:cl: