TONIGHT, A STAR OF THE CITY SHALL FALL (adds A* pathfinding)#45
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flleeppyy merged 10 commits intoMonkestation:masterfrom Mar 7, 2026
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About The Pull Request
Ports Monkestation/Monkestation2.0#8775
this ports A* pathfinding from Monkestation/Vanderlin, and makes the navigator use it
the result is more "sane" paths, as we can properly weight paths, so that for example, hallways are preferred, and maintenance is discouraged, and MULTI-Z PATHFINDING
Why it's Good for the Game
better pathfinding
Proof of Testing
Video of me navigating to various areas on SerenityStation, across both floors
Changelog
🆑 Absolucy, dwasint
add: Added A* pathfinding, currently used by the Navigate verb/button.
add: Navigation now works properly across multiple Z-levels, creating a full path up/down stairs, instead of requiring you to re-use the navigator manually when changing Z-levels.
/:cl: