SCP:SL 14.x micro-server plugin — makes 3–12 player rounds actually fun
Built on LabAPI, zero bloat, one config file.
| Language | Link |
|---|---|
| 🇨🇳 简体中文 | README.zh-CN.md |
| 🇹🇼 繁體中文 | README.zh-TW.md |
| 🇯🇵 日本語 | README.ja.md |
| 🇪🇸 Español | README.es.md |
30 seconds to try it:
- Install RueI (hint framework) — drop
RueI.dllintoLabAPI/plugins/global/ - Grab
SCPSL_MicroServer_Tweaks.dllfrom Releases - Drop it into
LabAPI/plugins/global/ - Start your server — you're done 🎉
Want to build from source? See Build below.
SCPs are held at their spawn position for a configurable duration after round start. They can still look around and use voice chat — they just can't move.
- Per-player-count duration table (5 players → 75s, 8 players → 40s, etc.)
- SCP-079 automatically excluded
- Optional on-screen countdown hint
Result: Humans have time to scatter. SCPs get to actually play the early round.
Control how many reinforcement waves NTF and Chaos start with.
Setmode — replace the vanilla valueAddmode — add on top of the vanilla value- Per-faction control;
-1leaves a faction untouched
Result: No more rounds that stall out because nobody can respawn.
During the lobby countdown, players type .1 .2 .3 .4 or .vote scp/sci/d/guard in the game console to vote for their preferred role.
- Real-time on-screen hint showing remaining time, vote counts, and instructions
- Countdown and vote counts update every second — no stale info
- Non-voters get assigned randomly
Result: Friend groups decide who plays what. No more race-to-claim-SCP.
Every 3–5 minutes, a random event fires to keep rounds dynamic. All announcements use C.A.S.S.I.E. voice with custom pitch & glitch effects.
- Elevator Malfunction — All elevators locked for 60s, with countdown hint
- All Doors Open — Every facility door forced open (permanent)
- Stealth Protocol — All humans get true invisibility (SCP-268 effect) for 30s, with countdown hint
- Blackout — All three zones lights flicker (5s off / 1s on) for 3 min, with countdown hint
- Nuke Alert — 50% false alarm / 50% real detonation, 60s countdown (min 10 min into round)
- Scramble — All humans randomly teleported; LCZ rooms excluded if decontaminated
Use mst_event <elevator|doors|stealth|blackout|nuke|scramble> in RA / console to test manually.
Players can open doors, generators, SCP lockers, and the warhead panel without equipping a keycard — as long as they have the right keycard somewhere in their inventory.
- Works on doors, generators, warhead panel, and SCP lockers (each toggleable)
- Amnesia effect blocks usage (configurable)
- No need to hold the keycard in hand — just have it in your inventory
Result: Less fumbling in your inventory during intense moments.
Spectators see a live countdown to the next respawn wave.
- Shows the next spawning team (NTF or Chaos) and seconds remaining
- Updates every second
- Only visible to spectators (dead players)
- Displayed at the bottom of the screen
Result: Spectators know exactly when they'll respawn — no more guessing.
- Minimal dependencies — only RueI for hint display; no EXILED, MEC, or NWPluginAPI
- References only the DLLs shipped with your own server
- One
.dll, oneconfig.yml, nothing else
config.yml is auto-generated on first run. Sensible defaults for 5–8 players:
# SCP freeze
enable_scp_freeze: true
default_scp_freeze_seconds: 60
scp_freeze_seconds_by_player_count:
5: 75
6: 60
7: 45
8: 40
# Respawn tokens
starting_token_mode: Set
ntf_starting_tokens: 2
chaos_starting_tokens: 2
# Role voting
enable_role_voting: true
voting_time_seconds: 45
vote_hint_interval_seconds: 1
# Random events
enable_random_events: true
random_event_min_interval_seconds: 180
random_event_max_interval_seconds: 300
random_event_min_players: 1
random_event_elevator_lock_duration: 60
random_event_stealth_duration: 30
random_event_blackout_duration: 180
random_event_nuke_countdown_seconds: 60
random_event_nuke_false_alarm_chance: 0.5
random_event_nuke_min_minutes: 10
# Remote keycard
enable_remote_keycard: true
remote_keycard_affect_doors: true
remote_keycard_affect_generators: true
remote_keycard_affect_warhead_panel: true
remote_keycard_affect_scp_lockers: true
# Respawn hint
enable_respawn_hint: true
respawn_hint_format: "<size=20><color=#aaaaaa>距離 {0} 重生還有 {1} 秒</color></size>"
respawn_hint_ntf_name: "NTF"
respawn_hint_chaos_name: "混沌分裂者"Full example at config.example.yml.
.\build.ps1 -ServerPath "C:\Path\To\SCP Secret Laboratory Dedicated Server"chmod +x ./build.sh
./build.sh --server-path "/home/steam/SCP Secret Laboratory Dedicated Server"Add -Deploy / --deploy to auto-install to the plugins folder.
- SCP:SL 14.x dedicated server
- LabAPI installed
- .NET SDK (build only — just grab the DLL from Releases if you don't want to build)
PRs welcome. One rule: no EXILED / Harmony / MEC dependencies.
⭐ If this plugin makes your server better, give it a star!