Originally a gravity simulator made with Python then ported to C++ finally reaches the web browser! This simulation is powered by a rust WebAssembly backend that uses a naive implementation where all the bodies have gravittional force on eachother. There are plans to use the Barnes-Hut algorithim utilizing quadtrees to improve performance but for now the naive implementation works. You can try out this beautiful mess here or browse around the repository.
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A Gravity Simulation
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