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demonixis
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Hi,
This PR does two things, first it adds Unity 2017 compatibility, second, it allows a project to be compiled on the Universal Windows Platform.
However to be compatible, you have to merge this PR from the Managed-OSVR repository.

  • Create a folder called WSA and copy the dll for Windows 10
  • OSVR.ClientKit.dll in the root folder MUST be excluded from the Windows Store target
  • The wsa version MUST be included for Windows Store target AND you have to check placeholder.

I can do it when the Managed-OSVR is merged and added into this project.

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