forked from ruyo/VRM4U
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desuqcafe edited this page Nov 23, 2025
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This is Off World Live's fork of VRM4U - an Unreal Engine plugin for importing VRM files and working with VRM avatars.
Original Plugin: ruyo/VRM4U
Original Author: @ruyo_h
Our Fork: Off-World-Live/VRM4U
Off World Live extended VRM4U to work with non-VRM skeletons for markerless motion capture using XR Animator and the VMC protocol.
- Performance Profile System - Switchable update modes (Performance/Balanced/Streaming/Adaptive/Custom)
- Auto-Populate Bone Mapping - Automatically detects skeleton types (Metahuman, Mixamo, Daz, etc.)
- Custom Bone Overrides - Manual fine-tuning for bone mappings
- Extended Skeleton Support - VrmVMC node now works with Metahuman, Mixamo, Daz Genesis 8, and custom rigs
All other VRM4U features (MToon materials, spring bones, retargeting, etc.) are from the original plugin by ruyo.
- Installation - How to set up this fork
- Getting Started - Step-by-step guide for using extended skeleton support
- Performance Configuration - Update mode settings
- Troubleshooting - Common issues and solutions