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Merged v4.4.0 into openbw develop branch #15

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@Bytekeeper Bytekeeper commented Oct 1, 2020

I merged 4.4.0 into the openbw develop branch and fixed all compile errors. Initial test looks good. I did not catch (delete) all unnecessary files yet, so some cleanup is pending.

heinermann and others added 30 commits April 27, 2017 23:09
Turned icons into sprite sheets.
Optimized icon images.
Removed several background images.
Combined and reduced several css properties.
Make some tags conform better with w3c standards.
Note: Requires certain utilities. See Wiki.
Hide google translate element from print view.
Simplify DOM elements.
Make docs HTML5 compliant.
- Encourage issue creation at the top (where most people will see it).
- Moved versioning information from building wiki to here.
- Added some policies regarding friendlier API changes.
e.g. for selecting 2 vs 2 for game_type TOP_VS_BOTTOM or 7500 for GREED
"fatal error C1001: An internal error has occurred in the compiler.
To work around this problem, try simplifying or changing the program near the locations listed above."
removed LoadRegString() because it is now unused
…variables

for example, to override the key lan_mode in the section [auto_menu] in bwapi.ini
  [auto_menu]
  lan_mode=Direct IP
you can start starcraft.exe with the environment variable
  BWAPI_CONFIG_AUTO_MENU__LAN_MODE=Local Area Network (UDP)
or generally,
  "BWAPI_CONFIG_" + section + "__" + key
note the double underscores between section and key

additionally, the environment variable BWAPI_CONFIG_INI may be used to specify another file than the default bwapi-data/bwapi.ini
maybe pressing N to bring up the New ID dialog isn't portable between languages in starcraft
Right, the fields should still be initialized.
This class often causes several issues when automated tools attempt to
process BWAPI header files to make the API available in other languages
(i.e. Java, Python, etc.).

Its removal will only slightly increase the amount of code from within
BWAPI itself, but make it easier for BWAPI to be used from other
languages.
N00byEdge and others added 24 commits January 15, 2019 22:05
This should help resolve the Visual Studio patching issues.

I rearranged some header files to make BWAPILIB compilable in the example projects folder.
It is now part of the example solution by default and treats it as a direct project dependency.
Updating to latest Microsoft Visual C++ Redistributable for Visual Studio 2017 (x86)
Hold off on isCloaked change until we've decided on what to do
@Bytekeeper Bytekeeper marked this pull request as draft October 2, 2020 10:39
@Bytekeeper Bytekeeper marked this pull request as ready for review October 2, 2020 10:43
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I checked all the files, I think the remaining added files are ok and match those, that are present.

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