Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 0 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,6 @@ level.dat_old
session.lock
*.dat
*.mca
*.json
/banned-players.txt
/banned-ips.txt
/crash-reports
Expand Down
302 changes: 302 additions & 0 deletions Presets/MyPreset/WorldBiomes/Hell.bc
Original file line number Diff line number Diff line change
@@ -0,0 +1,302 @@

#######################################################################
# +-----------------------------------------------------------------+ #
# | Biome Identity | #
# +-----------------------------------------------------------------+ #
#######################################################################

TemplateForBiome: false

BiomeDictTags: HOT, DRY, NETHER

BiomeCategory: plains


#######################################################################
# +-----------------------------------------------------------------+ #
# | Biome placement | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeSize: 4

BiomeRarity: 100

BiomeColor: #FF0000


#######################################################################
# | Isle biomes | #
#######################################################################

IsleInBiome:

BiomeSizeWhenIsle: 6

BiomeRarityWhenIsle: 97

#################
# Border biomes #
#################

BiomeIsBorder:

OnlyBorderNear:

NotBorderNear:

BiomeSizeWhenBorder: 8


#######################################################################
# +-----------------------------------------------------------------+ #
# | Terrain height and volatility | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeHeight: 0.1

BiomeVolatility: 0.2

SmoothRadius: 2

CustomHeightControlSmoothRadius: 2

MaxAverageHeight: 0.0

MaxAverageDepth: 0.0

Volatility1: 0.0

Volatility2: 0.0

VolatilityWeight1: 0.5

VolatilityWeight2: 0.45

DisableBiomeHeight: false

CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# | Rivers | #
# +-----------------------------------------------------------------+ #
#######################################################################

RiverBiome: River


#######################################################################
# +-----------------------------------------------------------------+ #
# | Blocks | #
# +-----------------------------------------------------------------+ #
#######################################################################

StoneBlock: minecraft:stone

SurfaceBlock: minecraft:grass_block

GroundBlock: minecraft:dirt

UnderWaterSurfaceBlock: minecraft:dirt

SurfaceAndGroundControl:

ReplacedBlocks: None


#######################################################################
# | Water / Lava & Frozen States | #
#######################################################################

UseWorldWaterLevel: true

WaterLevelMax: 63

WaterLevelMin: 0

WaterBlock: minecraft:water

IceBlock: minecraft:ice

PackedIceBlock: minecraft:packed_ice

SnowBlock: minecraft:snow_block

CooledLavaBlock: minecraft:lava


#######################################################################
# +-----------------------------------------------------------------+ #
# | Visuals and weather | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeTemperature: 2.0

UseFrozenOceanTemperature: false

BiomeWetness: 0.0

SkyColor: #7BA5FF

WaterColor: #FFFFFF

WaterColorControl:

GrassColor: #FFFFFF

GrassColorControl:

GrassColorModifier: None

FoliageColor: #FFFFFF

FoliageColorControl:

FogColor: #000000

FogDensity: 0.0

WaterFogColor: #000000

ParticleType:

ParticleProbability: 0.118093334

Music:

MusicMinDelay: 0

MusicMaxDelay: 0

ReplaceCurrentMusic: false

AmbientSound:

MoodSound: minecraft:ambient.cave

MoodSoundDelay: 6000

MoodSearchRange: 8

MoodOffset: 2.0

AdditionsSound:

AdditionsTickChance: 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# | Resource queue | #
# +-----------------------------------------------------------------+ #
#######################################################################

Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone)
Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone)
Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone)
Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone)
Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone)
Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone)
Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone)
Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone)
Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone)
Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone)
Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone)
UnderGroundLake(25,60,2,5.0,0,49)
Liquid(minecraft:water,20,100.0,8,128,minecraft:stone)
Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone)
SmallLake(minecraft:water,4,7.0,8,119)
SmallLake(minecraft:lava,2,1.0,8,119)
SmallLake(minecraft:lava,2,8.0,6,50)
UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block)
UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay)
UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block)
Dungeon(8.0,10,100)
Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt)
Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt)
Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block)

#######################################################################
# +-----------------------------------------------------------------+ #
# | Saplings | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# | Vanilla structures | #
# +-----------------------------------------------------------------+ #
#######################################################################

StrongholdsEnabled: true

WoodlandMansionsEnabled: false

OceanMonumentsEnabled: false

NetherFortressesEnabled: true

VillageType: disabled

VillageSize: 6

MineshaftType: normal

MineshaftProbability: 0.004

RareBuildingType: disabled

BuriedTreasureEnabled: false

BuriedTreasureProbability: 0.01

ShipWreckEnabled: false

ShipWreckBeachedEnabled: false

PillagerOutpostEnabled: false

PillagerOutpostSize: 7

BastionRemnantEnabled: false

BastionRemnantSize: 6

NetherFossilEnabled: false

EndCityEnabled: false

RuinedPortalType: normal

OceanRuinsType: disabled

OceanRuinsLargeProbability: 0.3

OceanRuinsClusterProbability: 0.9


#######################################################################
# +-----------------------------------------------------------------+ #
# | Mob spawning | #
# +-----------------------------------------------------------------+ #
#######################################################################

SpawnMonsters: []

SpawnCreatures: []

SpawnWaterCreatures: []

SpawnAmbientCreatures: []

SpawnWaterAmbientCreatures: []

SpawnMiscCreatures: []

InheritMobsBiomeName: minecraft:hell

Loading