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abf91b1
adds some crop tops (#5279)
thearbiber Sep 3, 2025
72f0286
lets headphones and earmuffs layer over hair when in the ear slot (#5…
generalthrax Sep 3, 2025
a089ca9
Chem Cleanup 2025 (#5162)
Erikafox Sep 3, 2025
be945b9
[Vigilitas Interstellar] Adds the Shrike-class Fast Response Frigate …
Burning02 Sep 3, 2025
ad716b2
Leyak Paperwork Buff + windoor (#5277)
Ratvarr Sep 3, 2025
020c224
Tiny Arrowsong Tweaks (#5275)
generalthrax Sep 3, 2025
81b57e5
PGF-resprite (#5264)
DIB-DOG Sep 4, 2025
ddc5fb6
insulated glove resprite (#5228)
thearbiber Sep 5, 2025
c772b71
resprites explorer gas mask (#5265)
thearbiber Sep 5, 2025
fd20420
auto elite touchup (#5271)
thearbiber Sep 5, 2025
c857b57
Adds kepi variant for NS mining suit (#5272)
thearbiber Sep 5, 2025
b6dc456
kepori inteq sprites part 1 (#5274)
moffball19 Sep 5, 2025
332ec17
short over eye resprite (#5278)
thearbiber Sep 5, 2025
7d3bbf7
Resprites Athletic Shorts / Dolphin Shorts + Adds Pink Shorts (Recolo…
generalthrax Sep 5, 2025
3a23983
fixes hermits punching a hole through ship hull (#5246)
Erikafox Sep 5, 2025
76d95cb
Update ship_datum.dm (#5088)
Erikafox Sep 6, 2025
eddd176
more randomgen names (#5282)
Erikafox Sep 6, 2025
6d0e265
ammo counter on scope OR railing (#5269)
Erikafox Sep 6, 2025
ddcad73
Magpie medical expansion (#5268)
Ratvarr Sep 9, 2025
80b7ac1
Typhon Gupdate (#5248)
MemeSnorfer Sep 9, 2025
28d05c1
Reflavors the Honorable Vanguard turtleneck to be inteq's command tur…
thearbiber Sep 9, 2025
dade473
Fixes some NT Vox Sprites (#5287)
firebudgy Sep 9, 2025
fdfc9c3
adds pajama pants to the game (#5284)
thearbiber Sep 9, 2025
2076d9c
Decreases some magazine prices slightly (#5243)
generalthrax Sep 10, 2025
bae024f
Frag Grenade Adjustment + Removed Riot Launcher from Cargo (#5242)
generalthrax Sep 10, 2025
9c78585
Vein Adjustments (#5221)
generalthrax Sep 10, 2025
4972754
Pirate/Hermit outfits apply the relevant factions (#5276)
Gristlebee Sep 10, 2025
a5e1318
Gallop on, Rocinante! Horse customizations for Humans (#5303)
MemeSnorfer Sep 10, 2025
7acdfd8
Tortuga Touch Ups (#5105)
Gristlebee Sep 10, 2025
f636f4d
bombed starport wind fix (#5306)
thearbiber Sep 10, 2025
3eb8d8d
Adds a few modified meson goggles to the Derecho (#5301)
zimon9 Sep 10, 2025
8a7cc58
Update planet_names.txt (#5300)
Erikafox Sep 10, 2025
06a8105
Fix tail sprite bugs (#5295)
Retrino Sep 10, 2025
0fde980
Sealed Glasses Lookover (#5296)
MemeSnorfer Sep 10, 2025
41fe001
Increases the health of trees (#5309)
MemeSnorfer Sep 12, 2025
a7961f3
Lets AI eye see bodycam feed (#5069)
Rug-Dealer Sep 12, 2025
ea2a664
Atlas Remap (#5173)
meemofcourse Sep 13, 2025
9a5edd3
oneshoulder touchup (#5288)
thearbiber Sep 13, 2025
47e5991
Adds claymores to the outpost export market, and removes them from ou…
zimon9 Sep 14, 2025
479bfb7
small kiwi touchups (#5311)
moffball19 Sep 14, 2025
d58ce13
Gives the Arrowsong Refueling Platform the proper overmap sprite (#5320)
rye-rice Sep 15, 2025
7f35dd9
Inteq Ship Touchups + Inteq Pilot Suit (#5313)
moffball19 Sep 15, 2025
7df7768
Adds a new beach ruin, frontiersman moat, and removes two beach ruins…
thearbiber Sep 15, 2025
1081102
Allows one to see how many hours are left in an outpost mission, and …
zimon9 Sep 15, 2025
9596a4d
sarathi dlc (#5324)
thgvr Sep 15, 2025
a0f7859
Gas mask resprite+sec hailer resprite/reflavoring (#5314)
thearbiber Sep 15, 2025
30c5d7a
stomp emote (#5325)
generalthrax Sep 15, 2025
9766622
Add heels (#5308)
Retrino Sep 15, 2025
7b608db
Actually Fixes NT Vox Sprites (#5310)
firebudgy Sep 15, 2025
e23f061
Sock resprite (#5316)
thearbiber Sep 15, 2025
f0dc464
Updates ship images
Ossa88 Mar 7, 2026
22964a0
Removes gun maint kits
Ossa88 Mar 7, 2026
5f3a46a
Corrects oversights in outpost
Ossa88 Mar 7, 2026
0282131
Day 0 Correction
Ossa88 Mar 7, 2026
ae0e563
relocated the medicine_reagents.dm
Ossa88 Mar 7, 2026
37d3366
restored a few removed chems...
Ossa88 Mar 7, 2026
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23 changes: 23 additions & 0 deletions _maps/PentestMaps/BeachRuins/_modular_beachplanet.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,21 @@
description = "A abandoned colony. It seems that this colony was abandoned, for a reason or another"
suffix = "beach_colony.dmm"

/datum/map_template/ruin/beachplanet/pentest/crashedengie
name = "Crashed Engineer Ship"
id = "beach_crashed_engineer"
description = "An abandoned camp built by a crashed engineer"
suffix = "beach_crashed_engineer.dmm"
ruin_tags = list(RUIN_TAG_MINOR_COMBAT, RUIN_TAG_MEDIUM_LOOT, RUIN_TAG_HAZARDOUS)
ruin_mission_types = list(/datum/mission/ruin/lost_axe)

/datum/mission/ruin/lost_axe
name = "Axe Retrieval"
desc = "I recently lost a heirloom axe - produced by a very fine Syebenaltch Guild. I was unable to retrieve it when my vessel crashed, and I was rescued. Please bring it home to me."
mission_limit = 1
value = 1000
setpiece_item = /obj/item/melee/axe/fire

/datum/map_template/ruin/beachplanet/pentest/fishing_hole
name = "Fishing Hole"
id = "fishing_hole"
Expand All @@ -41,6 +56,14 @@
description = "A rather large town built on the edge of the ocean."
suffix = "beach_ocean_town.dmm"

/datum/map_template/ruin/beachplanet/pentest/scrapvillage
name = "Pirate Village"
id = "beach_pirate"
description = "A small pirate outpost formed from the remains of a wrecked shuttle."
suffix = "beach_pirate_crash.dmm"
ruin_tags = list(RUIN_TAG_MEDIUM_COMBAT, RUIN_TAG_MEDIUM_LOOT, RUIN_TAG_LIVEABLE)
ruin_mission_types = list(/datum/mission/ruin/signaled/kill/frontiersmen)

/// Maps that do exist on shiptest code - Custom Modified ///

/datum/map_template/ruin/beachplanet/pentest/fishinghut
Expand Down
4 changes: 2 additions & 2 deletions _maps/PentestMaps/BeachRuins/beach_pirate_crash.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -568,11 +568,11 @@
/obj/item/stack/medical/gauze/improvised,
/obj/item/stack/medical/gauze/improvised,
/obj/item/stack/medical/gauze/improvised,
/obj/item/reagent_containers/pill/patch/silver_sulf{
/obj/item/reagent_containers/pill/patch/alvitane{
pixel_x = 5;
pixel_y = 3
},
/obj/item/reagent_containers/pill/patch/styptic,
/obj/item/reagent_containers/pill/patch/indomide,
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/ruin/beach/piratecrash)
Expand Down
29 changes: 6 additions & 23 deletions _maps/PentestMaps/BeachRuins/beach_pirate_treasure_cove.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -414,9 +414,9 @@
pixel_x = 9;
pixel_y = -1
},
/obj/item/gun/ballistic/automatic/assault/cm82{
pixel_y = 7;
pixel_x = -9
/obj/item/gun/ballistic/automatic/smg/cm5{
pixel_x = -5;
pixel_y = 5
},
/turf/open/floor/carpet/red,
/area/ruin/beach/treasure_cove)
Expand Down Expand Up @@ -1656,7 +1656,6 @@
/obj/structure/closet/crate/secure/weapon,
/obj/item/gun/energy/laser,
/obj/item/gun/energy/laser,
/obj/item/gun/energy/laser,
/turf/open/floor/wood,
/area/ruin/beach/treasure_cove)
"Ya" = (
Expand Down Expand Up @@ -1746,26 +1745,10 @@
/area/ruin/beach/treasure_cove)
"ZG" = (
/obj/effect/mob_spawn/human/corpse/damaged,
/obj/item/ammo_box/magazine/p16{
pixel_x = -7;
pixel_y = 2
},
/obj/item/ammo_box/magazine/p16{
pixel_x = -7;
pixel_y = 2
},
/obj/item/ammo_box/magazine/p16{
pixel_x = -7;
pixel_y = 2
},
/obj/structure/closet/body_bag,
/obj/item/ammo_box/magazine/p16{
pixel_x = -7;
pixel_y = 2
},
/obj/item/ammo_box/magazine/p16{
pixel_x = -7;
pixel_y = 2
/obj/item/ammo_box/magazine/cm5_9mm{
pixel_x = -8;
pixel_y = -1
},
/obj/item/clothing/head/helmet/bulletproof/x11/clip,
/obj/item/clothing/under/clip/officer,
Expand Down
8 changes: 4 additions & 4 deletions _maps/RandomRuins/BeachRuins/beach_ancient_ruin.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -486,11 +486,11 @@
/turf/open/floor/concrete/slab_1,
/area/ruin/beach/complex/wall)
"iB" = (
/obj/item/reagent_containers/pill/patch/styptic{
/obj/item/reagent_containers/pill/patch/indomide{
name = "industrial medicine";
pixel_y = 5
},
/obj/item/reagent_containers/pill/patch/styptic{
/obj/item/reagent_containers/pill/patch/indomide{
name = "industrial medicine"
},
/obj/structure/table,
Expand Down Expand Up @@ -1726,10 +1726,10 @@
/area/ruin/beach/complex)
"Cb" = (
/obj/structure/table,
/obj/item/reagent_containers/pill/patch/silver_sulf{
/obj/item/reagent_containers/pill/patch/alvitane{
name = "industrial medicine"
},
/obj/item/reagent_containers/pill/patch/silver_sulf{
/obj/item/reagent_containers/pill/patch/alvitane{
pixel_y = -5;
name = "industrial medicine"
},
Expand Down
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