Skip to content

PiLL-was-taken/PiLL

Folders and files

NameName
Last commit message
Last commit date

Latest commit

Β 

History

5 Commits
Β 
Β 

Repository files navigation

Hi there, I'm PiLL! πŸ‘‹

Game Developer | C++ & Unreal Engine Enthusiast

I am a software developer with a background in Design and a Master's in Programming. I specialize in building immersive gameplay systems and AI behaviors.

  • πŸ”­ I’m currently working on: A Remake of Unity 2D Platformer project in Unreal Engine 5.
  • πŸŽ“ I’m currently studying: Game Design & Development at Atlantic Cape Community College (4.0 GPA).
  • πŸ’Ό I’m looking for: A 1-year OPT position as a Game Programmer or Software Engineer starting Jan 2026.

πŸ›  Languages and Tools


πŸ“‚ Featured Projects

βš”οΈ Blacksmith AI Haggler (Unity/C#) Designed a complex NPC interaction system with state-machine AI and branching dialogue.

  • Tech: Unity, C#, Blender
  • Key Feature: Probability-based haggling minigame.

🎬 Action Cinematic Sequence (Unity) Directed and programmed a real-time in-engine cutscene.

  • Tech: Unity Timeline, Cinemachine
  • Key Feature: Synchronized animation blending and camera cuts.

πŸ“« How to reach me: Gmail | LinkedIn Profile

About

GitHub Resume Profile Repo

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published