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Got error.ConnectionResetByPeer on receive. This indicates that a previous message did not find a valid destination. #3511

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@calebstenberg

It happens when leaving a world on windows.
This was fixed(#1322) but seems to have come back again.
The fix for #1322 added a delay in network.zig line 1943, looking at the git blame it was changed in PR #2009 to use a different delay method.

Git bisect found #3376, but that just finds an error that already existed.

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