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2bca17b
Simplify asset management workflow by removing unnecessary type param…
rohitkulkarni97 Jan 27, 2026
0790a2c
Refactor asset retrieval in interactions and components to use Assets…
rohitkulkarni97 Jan 27, 2026
8d877fc
Removed the now unused class DatabaseAsset.cs
rohitkulkarni97 Jan 27, 2026
12db359
Rename DatabaseAssetCreator and DatabaseAssetWriter to DatabaseScript…
rohitkulkarni97 Jan 27, 2026
39c8543
Fixing error of using interaction icon for audio clip (stupid me)
rohitkulkarni97 Jan 29, 2026
7cfa599
Commit 12db359d1bec44d2a0cc9526f3f0272e56bc234b missing reference cha…
rohitkulkarni97 Jan 30, 2026
9271a30
Refactor asset retrieval in WorldObjectAssetReference, CraftingRecipe…
rohitkulkarni97 Jan 30, 2026
13fbaa1
Refactor asset retrieval in CraftingSubSystem and MultiStepCraftable …
rohitkulkarni97 Jan 30, 2026
2c2d75d
Refactor asset management to use GUIDs for WorldObjectAssetReference …
rohitkulkarni97 Feb 2, 2026
3cc5aa5
Update asset IDs and databases for various items to improve asset man…
rohitkulkarni97 Feb 2, 2026
7c952e5
Add new asset files and update prefab references for audio management
rohitkulkarni97 Feb 2, 2026
75223f2
Refactor asset retrieval in CraftingRecipe, CraftingSubSystem, MultiS…
rohitkulkarni97 Feb 2, 2026
49a8e4e
Refactor asset management in AssetDatabase and WorldObjectAssetRefere…
rohitkulkarni97 Feb 3, 2026
df284ba
Refactor asset handling in PlacedItemObject, PlacedTileObject, and Co…
rohitkulkarni97 Feb 3, 2026
0c93416
Add new world object asset references files for various objects TileO…
rohitkulkarni97 Feb 3, 2026
8fb8751
Rename WorldObjectAssetReference to ObjectAssetReference and update r…
rohitkulkarni97 Feb 3, 2026
2e6fd3f
Remove unused variable
rohitkulkarni97 Feb 4, 2026
d83d0c4
Fix formatting and clean up conditions in DatabaseScriptWriter for im…
rohitkulkarni97 Feb 4, 2026
6e2810e
Enhance asset retrieval by updating GetAsset methods to accept Object…
rohitkulkarni97 Feb 4, 2026
c64157e
Refactor ObjectAssetReference class by removing IEqualityComparer imp…
rohitkulkarni97 Feb 4, 2026
d987816
Simplify asset management workflow by removing unnecessary type param…
rohitkulkarni97 Jan 27, 2026
dc30b74
Refactor asset retrieval in interactions and components to use Assets…
rohitkulkarni97 Jan 27, 2026
226c07c
Removed the now unused class DatabaseAsset.cs
rohitkulkarni97 Jan 27, 2026
2392b06
Rename DatabaseAssetCreator and DatabaseAssetWriter to DatabaseScript…
rohitkulkarni97 Jan 27, 2026
32fb6ce
Fixing error of using interaction icon for audio clip (stupid me)
rohitkulkarni97 Jan 29, 2026
1be7b04
Commit 12db359d1bec44d2a0cc9526f3f0272e56bc234b missing reference cha…
rohitkulkarni97 Jan 30, 2026
5245559
Refactor asset retrieval in WorldObjectAssetReference, CraftingRecipe…
rohitkulkarni97 Jan 30, 2026
745481c
Refactor asset retrieval in CraftingSubSystem and MultiStepCraftable …
rohitkulkarni97 Jan 30, 2026
3d0ea6d
Refactor asset management to use GUIDs for WorldObjectAssetReference …
rohitkulkarni97 Feb 2, 2026
be9e035
Update asset IDs and databases for various items to improve asset man…
rohitkulkarni97 Feb 2, 2026
f970e1e
Add new asset files and update prefab references for audio management
rohitkulkarni97 Feb 2, 2026
6af2259
Refactor asset retrieval in CraftingRecipe, CraftingSubSystem, MultiS…
rohitkulkarni97 Feb 2, 2026
1d9d064
Refactor asset management in AssetDatabase and WorldObjectAssetRefere…
rohitkulkarni97 Feb 3, 2026
c46ef89
Refactor asset handling in PlacedItemObject, PlacedTileObject, and Co…
rohitkulkarni97 Feb 3, 2026
c1ce8e5
Add new world object asset references files for various objects TileO…
rohitkulkarni97 Feb 3, 2026
9b467d7
Rename WorldObjectAssetReference to ObjectAssetReference and update r…
rohitkulkarni97 Feb 3, 2026
613f699
Remove unused variable
rohitkulkarni97 Feb 4, 2026
0304522
Fix formatting and clean up conditions in DatabaseScriptWriter for im…
rohitkulkarni97 Feb 4, 2026
3d13778
Enhance asset retrieval by updating GetAsset methods to accept Object…
rohitkulkarni97 Feb 4, 2026
22a2825
Refactor ObjectAssetReference class by removing IEqualityComparer imp…
rohitkulkarni97 Feb 4, 2026
a68839f
Merge remote-tracking branch 'origin/Issues/Simplify-the-asset-manage…
rohitkulkarni97 Feb 4, 2026
829cfe1
Update item spawning in VendingMachine to use PrefabAsset ID
rohitkulkarni97 Feb 11, 2026
0ae98c1
Rename WorldObjectAssetPath to ObjectAssetPath for clarity in asset m…
rohitkulkarni97 Feb 21, 2026
77b35c6
Remove redundant GetHashCode implementation in ObjectAssetReference c…
rohitkulkarni97 Feb 21, 2026
be9b00b
Replace Debug.LogError with Log.Error for improved error logging in O…
rohitkulkarni97 Feb 21, 2026
9104912
Change ObjectAssetPath from public to private for encapsulation in Ob…
rohitkulkarni97 Feb 21, 2026
e60e07f
Refactor ObjectAssetReference class for improved readability and main…
rohitkulkarni97 Feb 21, 2026
2a1e49e
Expose ObjectAssetPath as public constant for improved accessibility …
rohitkulkarni97 Feb 21, 2026
d356bbe
Improve logging in AssetDatabasesCodeGenerator for better clarity and…
rohitkulkarni97 Feb 21, 2026
064552b
Refactor ObjectAssetReference class to separate editor-specific funct…
rohitkulkarni97 Feb 21, 2026
8b88fce
Format Equals method in ObjectAssetReference class for improved reada…
rohitkulkarni97 Feb 21, 2026
406d54b
-_-, I'm sorry
rohitkulkarni97 Feb 22, 2026
761bd22
Changed Debug.LogError to Log.Error
rohitkulkarni97 Feb 22, 2026
4e6e09a
Changed ObjectAssetReferences path
rohitkulkarni97 Feb 22, 2026
b15db47
Moved #if UNITY_EDITOR to the top to include the using statements as …
rohitkulkarni97 Feb 23, 2026
8f91b75
Remove unused using directive and obsolete Prefab property from Item …
rohitkulkarni97 Feb 9, 2026
00b1d4d
Remove unused using directive and obsolete RootStepName property from…
rohitkulkarni97 Feb 9, 2026
ca3a63b
Refactor AssetDatabase to support asset references and improve async …
rohitkulkarni97 Feb 11, 2026
2f570f1
Add AssetReferences to multiple asset database files
rohitkulkarni97 Feb 11, 2026
0024a5d
Refactor crafting system to support asynchronous asset loading operat…
rohitkulkarni97 Feb 11, 2026
b6bc080
Enhance asset loading by tracking ongoing operations to prevent dupli…
rohitkulkarni97 Feb 11, 2026
658368b
Refactor RoleSubSystem to support asynchronous item spawning and impr…
rohitkulkarni97 Feb 11, 2026
bf7df7a
Refactor PlacedItemObject and TileMap to support asynchronous item pl…
rohitkulkarni97 Feb 11, 2026
b766f17
Refactor crafting system to support asynchronous crafting and tile pl…
rohitkulkarni97 Feb 12, 2026
8bc5b3c
Add editor support for generating and saving icons for GenericObjectSo
rohitkulkarni97 Feb 16, 2026
b37468f
Add new icon assets and their metadata for various items
rohitkulkarni97 Feb 16, 2026
f84ffe9
Refactor TileResourceLoader to simplify asset loading and improve ico…
rohitkulkarni97 Feb 16, 2026
f708562
Update asset icons for various items to improve visual consistency
rohitkulkarni97 Feb 16, 2026
1b7cddd
Refactor CreateHologram method to support asynchronous prefab loading…
rohitkulkarni97 Feb 16, 2026
435e242
Remove obsolete asset retrieval method to streamline asset access
rohitkulkarni97 Feb 16, 2026
35b6c71
Add Unload methods to release asset references and improve memory man…
rohitkulkarni97 Feb 18, 2026
43ee74a
Removed TryGet functions and replaced with Has function to check if a…
rohitkulkarni97 Feb 18, 2026
1c399d2
Refactor AssetDatabase to support partial class structure and streaml…
rohitkulkarni97 Feb 18, 2026
79b0a3e
Refactor PlacedItemObject and TileMap to support asynchronous item pl…
rohitkulkarni97 Feb 11, 2026
4af9fe3
Refactor crafting system to support asynchronous crafting and tile pl…
rohitkulkarni97 Feb 12, 2026
cda3bce
Add Unload methods to release asset references and improve memory man…
rohitkulkarni97 Feb 18, 2026
160f4ec
Removed duplicate functions that were created due to rebasing
rohitkulkarni97 Feb 24, 2026
660a5e6
Introduced NetworkObjects ScriptableObject to map prefab GUIDs to spa…
rohitkulkarni97 Feb 25, 2026
cb3f335
•Added NetworkObjectsGenerator editor postprocessor to build the netw…
rohitkulkarni97 Feb 25, 2026
43079b5
Refresh content database asset references. Update CraftingRecipes, In…
rohitkulkarni97 Feb 25, 2026
2e97c0a
Renamed Assets.cs to AssetLoader.cs for better naming consistency.
rohitkulkarni97 Feb 25, 2026
c215ea6
Added function summaries for Unload functions
rohitkulkarni97 Feb 25, 2026
ea01855
Add AssetSynchronizer for managing asset loading and synchronization …
rohitkulkarni97 Mar 6, 2026
50a4561
Added comments and summaries for TaskExtension.cs
rohitkulkarni97 Mar 11, 2026
a126e41
Add AssetLifetimeTracker and NetworkAssetRegistry for managing addres…
rohitkulkarni97 Mar 12, 2026
707006f
Introduce AssetKey and clarify the synchronized asset loading path
rohitkulkarni97 Mar 12, 2026
5b13583
Introduce asset catalog and explicit residency ownership primitives
rohitkulkarni97 Mar 17, 2026
46079ba
Introduce AssetSubSystem and split asset residency from loading
rohitkulkarni97 Mar 17, 2026
7cad277
Add core asset system contracts and handle primitive
rohitkulkarni97 Mar 20, 2026
4b782ef
Add AssetStore implementation and HandleGuard
rohitkulkarni97 Mar 20, 2026
5f927bb
Add TieLifetimeTo to AssetHandle for GameObject lifetime binding
rohitkulkarni97 Mar 20, 2026
9763471
Add AssetBackendType enum and AddressablesBackend
rohitkulkarni97 Mar 20, 2026
aa0e6de
Add new handle-based AcquireAsync API to AssetSubSystem
rohitkulkarni97 Mar 20, 2026
7e498ab
Add InstanceLifetimeTracker and WorldTracker for server-side instance…
rohitkulkarni97 Mar 21, 2026
d6ee404
Add NetworkBarrier for backend-agnostic network asset coordination
rohitkulkarni97 Mar 21, 2026
aea9880
Rewrite NetworkSpawner to use handle-based asset system
rohitkulkarni97 Mar 21, 2026
3146127
Bridge legacy and new asset events into unified static events
rohitkulkarni97 Mar 21, 2026
da11746
Replace GUID list with SerializableDictionary for O(1) prefab lookup
rohitkulkarni97 Mar 21, 2026
8d59eac
Regenerate NetworkObjects.asset with SerializableDictionary format
rohitkulkarni97 Mar 21, 2026
175c880
Migrate async callers from AssetLoader.GetAsync to handle-based Asset…
rohitkulkarni97 Mar 21, 2026
53d9196
Remove legacy async API from AssetSubSystem, AssetLoader, and AssetDa…
rohitkulkarni97 Mar 21, 2026
113d2b3
Delete legacy asset system files and add universal Has method
rohitkulkarni97 Mar 21, 2026
0cb1676
Add ResourcesBackend for loading assets via Unity Resources API
rohitkulkarni97 Mar 21, 2026
bad4e75
Skip Resources.UnloadAsset for GameObjects to avoid runtime errors an…
rohitkulkarni97 Mar 21, 2026
75ab8df
Introduce IAssetCatalog interface for backend-agnostic GUID to key re…
rohitkulkarni97 Mar 21, 2026
94c6b68
Introduce IAssetDatabase interface and implement on AssetDatabase
rohitkulkarni97 Mar 21, 2026
5800fff
Add AddressablesCatalog wrapping IAssetDatabase instances for GUID re…
rohitkulkarni97 Mar 21, 2026
6bc8d22
Wire AddressablesCatalog into AssetSubSystem and delete AssetDatabase…
rohitkulkarni97 Mar 21, 2026
2548f3c
Remove explicit backend selection from public API and route all acqui…
rohitkulkarni97 Mar 21, 2026
aca18fe
Rename AssetDatabase to AddressablesDatabase across the codebase
rohitkulkarni97 Mar 21, 2026
3c04732
Replace AssetReference dictionary with List<string> of GUIDs in Addre…
rohitkulkarni97 Mar 22, 2026
60a58a3
Fix formatting in DatabaseScriptCreator for consistency
rohitkulkarni97 Mar 22, 2026
1e4ddfb
Move InstanceLifetimeTracker to SS3D.Data and add OnAfterDeserialize
rohitkulkarni97 Mar 23, 2026
2455177
Refactor AssetStore into AssetProvider as a pure loader
rohitkulkarni97 Mar 23, 2026
c15ddc4
Introduce AssetLifecycleTracker as single ref counter
rohitkulkarni97 Mar 23, 2026
c95d307
Wire AssetLifecycleTracker into AssetSubSystem
rohitkulkarni97 Mar 23, 2026
3dfecaf
Replace WorldTracker with direct network instance counting
rohitkulkarni97 Mar 23, 2026
4f59062
Fix warnings and style issues across asset system
rohitkulkarni97 Mar 24, 2026
860d0ca
Move backends and catalogs into dedicated subfolders
rohitkulkarni97 Mar 24, 2026
b0733f0
Add EditMode tests for asset lifecycle system
rohitkulkarni97 Mar 24, 2026
10a5990
Refactor asset backend tests and improve visibility for internal classes
rohitkulkarni97 Mar 25, 2026
2669b86
refactor(interactions): use acquired loading bar handle in ClientDela…
rohitkulkarni97 Mar 25, 2026
cfd06be
refactor(asset): remove unnecessary ItemCanBeNull attribute from Acqu…
rohitkulkarni97 Mar 25, 2026
5feae14
refactor(interactions): improve loading bar handle validation in Clie…
rohitkulkarni97 Mar 25, 2026
ced8777
refactor(asset): add NetworkBarrier GameObject and associated components
rohitkulkarni97 Mar 25, 2026
6a5fe31
Remove redundant null NetworkObject check.
rohitkulkarni97 Mar 25, 2026
8102418
Merge branch 'develop' into Issues/Make-Adressables-great-again-#1494
rohitkulkarni97 Mar 25, 2026
b3d9961
fix(interactions): add missing System namespace to LockLockerInteraction
rohitkulkarni97 Mar 25, 2026
c19772a
implement IDisposable in IClientInteraction interface
rohitkulkarni97 Mar 26, 2026
0f6d510
refactor(ClientDelayedInteraction): implement IDisposable and cleanup…
rohitkulkarni97 Mar 26, 2026
e5cdfa4
Loading default icon when the interaction is created and tying it to …
rohitkulkarni97 Mar 26, 2026
ae34104
Loaded the crafting smokes particle system via the new asset loading …
rohitkulkarni97 Mar 26, 2026
6acc522
fix(HitInteraction): dispose DefaultIconHandle when invalid
rohitkulkarni97 Mar 26, 2026
4d73b7b
Implement default icon loading via new asset loading system. Tied the…
rohitkulkarni97 Mar 26, 2026
4bcf455
Implement IDisposable and manage icon lifecycle, and loaded the icon …
rohitkulkarni97 Mar 26, 2026
40cf129
Implement default icon loading for LockLockerInteraction and manage i…
rohitkulkarni97 Mar 26, 2026
3381f98
fix: prevent redundant icon acquisition in HitInteraction and Dispens…
rohitkulkarni97 Mar 26, 2026
2dd74c3
fix(LockLockerInteraction): use DefaultIconHandle for icon retrieval
rohitkulkarni97 Mar 26, 2026
069dcdb
Implement default icon loading and lifecycle management.
rohitkulkarni97 Mar 26, 2026
2d05b8a
Implement icon acquisition and lifecycle management.
rohitkulkarni97 Mar 26, 2026
eda9c59
fix: the subsystems class will return true if AssetSubSystem is found.
rohitkulkarni97 Mar 26, 2026
be2e4c8
Implement default icon loading and management.
rohitkulkarni97 Mar 26, 2026
88d6700
Implement asset acquisition and release for take icon.
rohitkulkarni97 Mar 26, 2026
fe3d775
Implement asset acquisition and release for container icons.
rohitkulkarni97 Mar 26, 2026
5f2f531
Implement asset acquisition and release for bleeding effect.
rohitkulkarni97 Mar 26, 2026
d8ba6d8
Add AssetRequest builder and implicit bool on AssetHandle.
rohitkulkarni97 Mar 30, 2026
c9b830d
Refactor asset acquisition to use AssetRequest for improved reliability
rohitkulkarni97 Mar 30, 2026
8b94f3e
load and spawn head brain organ via async asset pipeline
rohitkulkarni97 Mar 30, 2026
a1efa81
async load and network-spawn torso organs
rohitkulkarni97 Mar 30, 2026
2f25834
Used the _bleedingEffectHandle instead of AssetLoader.Get<T>()
rohitkulkarni97 Mar 30, 2026
c076947
feat(data): add synchronous Execute API to AssetRequest
rohitkulkarni97 Mar 30, 2026
9756b94
Use AssetRequest to load hand asset in AddHandCommand
rohitkulkarni97 Mar 30, 2026
219c169
Cache DropInteraction fallback icon handle
rohitkulkarni97 Mar 30, 2026
da4ddb7
Harden default icon lifecycle in locker/combat interactions
rohitkulkarni97 Mar 30, 2026
97243ca
Cache OpenInteraction default icon and dispose it on app quit
rohitkulkarni97 Mar 30, 2026
cdd7f79
Cache PickupInteraction icon handle and release on quit
rohitkulkarni97 Mar 30, 2026
3f28b12
Add managed default icon loading for StoreInteraction
rohitkulkarni97 Mar 30, 2026
5f725f5
Add cached default icon lifecycle to TakeFirstInteraction
rohitkulkarni97 Mar 30, 2026
136a834
Cache ViewContainerInteraction icon handle with null-safe fallback
rohitkulkarni97 Mar 30, 2026
4fb5259
Cache HonkInteraction icon and dispose it on quit
rohitkulkarni97 Mar 30, 2026
78fd9c1
Cache NukeDetonateInteraction icon and dispose on quit
rohitkulkarni97 Mar 30, 2026
1b857a2
Centralize construction hologram material caching in manager
rohitkulkarni97 Mar 30, 2026
6f99909
Make item spawning async across inventory, roles, and vending
rohitkulkarni97 Mar 30, 2026
7a9ba2b
use AssetRequest<Item> for TestHelpers hand spawns
rohitkulkarni97 Mar 30, 2026
3233f38
Switch interactive systems to AssetHandle-based clip loading
rohitkulkarni97 Mar 31, 2026
e25ab7f
Remove legacy AssetLoader sync lookup API
rohitkulkarni97 Mar 31, 2026
6c1c6d4
Reanmed Execute and ExecuteAsync to Load and LoadAsync respectively.
rohitkulkarni97 Mar 31, 2026
b2698f4
Preload recipe handles and gate organizer build on asset load
rohitkulkarni97 Mar 31, 2026
bb59209
Improve null asset detection in AssetDataTests
rohitkulkarni97 Mar 31, 2026
eb99a6d
Generate asset database constants from GUIDs
rohitkulkarni97 Mar 31, 2026
77f9f3f
Rely on GUID list instead of asset cache
rohitkulkarni97 Mar 31, 2026
6cde246
Switch reference generation to GUID-based asset lookup
rohitkulkarni97 Mar 31, 2026
640866d
Remove GUID field binding and populate asset list from GUIDs
rohitkulkarni97 Mar 31, 2026
91c8829
Simplify AssetDatabase calls in editor partial
rohitkulkarni97 Mar 31, 2026
d145af9
Migrate database assets to GUID-only storage
rohitkulkarni97 Mar 31, 2026
1c34fd8
add DatabaseID contract and encapsulate AddressablesDatabase ID
rohitkulkarni97 Mar 31, 2026
d7fa9e0
Persist inspector DB updates and reserialize DatabaseID field
rohitkulkarni97 Apr 1, 2026
9f66028
Refactor NetworkSpawner API and key-validation flow
rohitkulkarni97 Apr 1, 2026
94b7cb6
Expand NetworkSpawner spawn API around GameObject inputs
rohitkulkarni97 Apr 2, 2026
13c6b45
Centralize spawn paths through NetworkSpawner
rohitkulkarni97 Apr 2, 2026
ba37ecc
Re-added conditional spawning for NetworkObjects in TileChunk and Til…
rohitkulkarni97 Apr 6, 2026
2a2c6bb
Improve error logging in NetworkSpawner for invalid NetworkBehaviour …
rohitkulkarni97 Apr 6, 2026
eeaaa08
Refactor NetworkBarrier loading methods for improved clarity and cons…
rohitkulkarni97 Apr 6, 2026
fbcf234
Rename LoadCoreAsync to LoadAsync for consistency in AssetProvider
rohitkulkarni97 Apr 6, 2026
01b98d1
Refactor HandleAssetLoaded method for improved readability and early …
rohitkulkarni97 Apr 6, 2026
19fea3a
Fix AssetSubSystem static events silently dropping early subscribers
rohitkulkarni97 Apr 6, 2026
e71f19a
Move NetworkBarrier lifecycle from singleton to AssetSubSystem ownership
rohitkulkarni97 Apr 7, 2026
0cb07cd
Initialize non-addressable prefabs on NetworkObjects enable
rohitkulkarni97 Apr 7, 2026
921ed2c
Update serialized assets and scene data
rohitkulkarni97 Apr 7, 2026
713f7a3
Add PreloadCondition observer condition for late-join gating
rohitkulkarni97 Apr 8, 2026
48cb7f9
Enforce UseManager override on generated NetworkObject prefabs
rohitkulkarni97 Apr 8, 2026
8ec6f2d
Rebuild observers on preload completion for late-joining clients
rohitkulkarni97 Apr 8, 2026
725045b
Update serialized assets with PreloadCondition and UseManager overrides
rohitkulkarni97 Apr 8, 2026
8dba9fd
Add wait conditions for internal organ initialization in HeadBodyPart…
rohitkulkarni97 Apr 8, 2026
e002c22
Fixing UnityException: get_isPlaying is not allowed to be called duri…
rohitkulkarni97 Apr 8, 2026
17a34f4
Handle UnityException for get_isPlaying during serialization in Insta…
rohitkulkarni97 Apr 9, 2026
a9c2f3b
GenerateChanged has some issue, will fix it later.
rohitkulkarni97 Apr 9, 2026
45c38ba
Remove unreachable null check after Object.Instantiate in NetworkSpawner
rohitkulkarni97 Apr 10, 2026
2cb4743
Add centralized AssetHandle.Release helper, remove per-class duplicates
rohitkulkarni97 Apr 10, 2026
1945a17
Use Hash property consistently in Trait to avoid uninitialized field …
rohitkulkarni97 Apr 10, 2026
2e6237c
Convert RpcPlayAudioSource to async audio loading to avoid deadlock
rohitkulkarni97 Apr 13, 2026
baf9968
Convert AddHandCommand to async asset loading with Has() guard
rohitkulkarni97 Apr 13, 2026
97e7345
Remove deadlock-prone synchronous AssetRequest.Load() method
rohitkulkarni97 Apr 13, 2026
f02b804
Convert test helper to async asset loading
rohitkulkarni97 Apr 13, 2026
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8 changes: 8 additions & 0 deletions Assets/Art/Generated.meta

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8 changes: 8 additions & 0 deletions Assets/Art/Generated/Icons.meta

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147 changes: 147 additions & 0 deletions Assets/Art/Generated/Icons/APC_Icon.png.meta

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147 changes: 147 additions & 0 deletions Assets/Art/Generated/Icons/AirAlarm_Icon.png.meta

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