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Another lavalink wrapper but focus on stability and rich features

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🌦️ Rainlink

Another lavalink wrapper but focus on stability and rich features

🌟 Features

  • Stable client
  • Support TypeScript
  • 100% Compatible with Lavalink
  • Object-oriented
  • Easy to setup
  • Inbuilt Queue System
  • Extendable Player, Queue, Rest class
  • Backward compatible (Can run lavalink version 3.7.x)
  • Driver based (avaliable to run Nodelink v2 and port older lavalink version)
  • Plugin system
  • Using PWSL by The PerformanC Organization for better WS implementation
  • Compatible with bun

πŸ› οΈ Installation

npm i rainlink

πŸ“˜ Document:

Here: https://rainlinkjs.vercel.app/

πŸ’Ώ Used by

Name Creator Variants
ByteBlaze RainyXeon Original
Lunox adh319 Original

If you want to add your own bot create a pull request with your bot added. Please add your full name.

βž• Plugins

This is the list of all rainlink plugin currently supported

Name Type Link Author
rainlink-nico Official npmjs / github RainyXeon
rainlink-deezer Official npmjs / github RainyXeon
rainlink-apple Official npmjs / github RainyXeon
rainlink-spotify Official npmjs / github RainyXeon
rainlink-voice Official npmjs / github RainyXeon

βš™ Drivers

This is the list of all rainlink driver currently supported (codename is made up by me)

Driver Name Voice Server Language Supported Version Codename Notes
lavalink/v4/koinu Lavalink Java v4.0.0 - v4.x.x koinu
lavalink/v3/koto Lavalink Java v3.0.0 - v3.7.x koto filter and resume in lavalink below v3.4 not supported
nodelink/v2/nari Nodelink Javascript v2.0.0 - v2.x.x nari Some filter mode in nodelink not supported
frequenc/v1/miku FrequenC C IN TESTING miku This driver is in testing so don't use it or you will have errors

πŸ’Ύ Example bot:

const {Client, GatewayIntentBits} = require('discord.js');
const {Guilds, GuildVoiceStates, GuildMessages, MessageContent} = GatewayIntentBits;
const {Rainlink, Library} = require("rainlink");
const Nodes = [{
    name: 'owo',
    host: '192.168.0.66',
    port: 2333,
    auth: 'youshallnotpass',
    secure: false,
}];

const client = new Client({intents: [Guilds, GuildVoiceStates, GuildMessages, MessageContent]});
const rainlink = new Rainlink({
    library: new Library.DiscordJS(client),
    nodes: Nodes,
});

client.on("ready", () => console.log(client.user?.tag + " Ready!"));

rainlink.on('nodeConnect', (node) => console.log(`Lavalink ${node.options.name}: Ready!`));
rainlink.on('nodeError', (node, error) => console.error(`Lavalink ${node.options.name}: Error Caught,`, error));
rainlink.on("nodeClosed", (node) => console.warn(`Lavalink ${node.options.name}: Closed`))
// rainlink.on('debug', (name, info) => console.debug(`Lavalink ${name}: Debug,`, info));
rainlink.on('nodeDisconnect', (node, code, reason) => {
  console.warn(`Lavalink ${node.options.name}: Disconnected, Code ${code}, Reason ${reason || 'No reason'}`)
});

rainlink.on("trackStart", (player, track) => {
    client.channels.cache.get(player.textId).send({content: `Now playing **${track.title}** by **${track.author}**`})
});

rainlink.on("trackEnd", (player) => {
  client.channels.cache.get(player.textId).send({content: `Finished playing`})
});

rainlink.on("queueEmpty", player => {
    client.channels.cache.get(player.textId).send({content: `Destroyed player due to inactivity.`})
    player.destroy();
});

client.on("messageCreate", async msg => {
    if (msg.author.bot) return;

    if (msg.content.startsWith("!play")) {
        const args = msg.content.split(" ");
        const query = args.slice(1).join(" ");

        const {channel} = msg.member.voice;
        if (!channel) return msg.reply("You need to be in a voice channel to use this command!");

        let player = await rainlink.create({
            guildId: msg.guild.id,
            textId: msg.channel.id,
            voiceId: channel.id,
            shardId: 0,
            volume: 40
        })

        let result = await rainlink.search(query, {requester: msg.author});
        if (!result.tracks.length) return msg.reply("No results found!");

        if (result.type === "PLAYLIST") for (let track of result.tracks) player.queue.add(track);
        else player.queue.add(result.tracks[0]);


        if (!player.playing || !player.paused) player.play();

        return msg.reply({content: result.type === "PLAYLIST" ? `Queued ${result.tracks.length} from ${result.playlistName}` : `Queued ${result.tracks[0].title}`});
    }
})

client.login('');

πŸ“ƒ Migrtation logs:

1.1.0 -> 1.2.0

src/Interface/Manager.ts
+ RainlinkNodeOptions.legacyWS
+ RainlinkNodeOptions.region

+ src/Player/RainlinkVoice

src/Player/RainlinkPLayer
- RainlinkPlayer.state
- RainlinkPlayer.lastvoiceId
- RainlinkPlayer.region
- RainlinkPlayer.lastRegion
- RainlinkPlayer.serverUpdat
- RainlinkPlayer.sessionId

1.0.0 -> 1.1.0

+ src/Interface/Events.ts

0.9.2 -> 1.0.0

src/index.ts
- Plugin
- Plugin.VoiceReceiver
- Plugin.PlayerMoved
src/Interface/Constants.ts
- VoiceConnect = 'voiceConnect',
- VoiceDisconnect = 'voiceDisconnect',
- VoiceError = 'voiceError',
- VoiceStartSpeaking = 'voiceStartSpeaking',
- VoiceEndSpeaking = 'voiceEndSpeaking',
src/Plugin/RainlinkPlugin.ts
+ isRainlinkPlugin

0.9.0 -> 0.9.2

src/Node/RainlinkRest.ts
- getLavalinkInfo()
+ getInfo()

0.8.0 -> 0.9.0

src/Player/RainlinkPlayer.ts
- <RainlinkPlayer>.setFilter("nightcore")
+ <RainlinkPlayer>.filter.set()
+ <RainlinkPlayer>.filter

src/Interface/Constants.ts
+ RainlinkFilterMode

src/index.ts (Add new class)
+ RainlinkFilter

✨ Special thanks

πŸ’« Credits