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Releases: RayDeeUx/EndscreenTweaks

v1.5.2 — Font redo by @DeepRsnanceX

06 Jan 20:48
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  • Some cleanup from behind the scenes.
  • Improved font accuracy for Oxygene One, thank you Saritahh!

v1.5.1 — Hotfix

12 Dec 11:50
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  • Fix a stupid C++ crash for shuffling empty data types.

v1.5.0 — Custom "Level Complete" Texts

12 Dec 02:32
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  • Refactor source code into multiple files.
  • Add "Custom "Level Complete" Text" options. (suggested by Saritahh)
    • Replacement options include "Oxygene One", "Images", and "Combined".
    • Additional options include replacing the "Level Complete" text when completing a level before the end screen, or generating a separate replacement. (Also Replace "Level Complete" in PlayLayer)
    • Additional option to re-scale "Images" smaller than a certain dimension. (Custom "Level Complete" Images Scaling Correction)

v1.4.2 — Geode 4.0.0!

17 Nov 16:19
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  • Port to 2.2074.

v1.4.1 — The "Custom Quotes Only" Update

08 Sep 20:57
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  • Added "Custom Quotes Only" option, by popular demand. (If no custom quotes are found, the mod will fall back to anything enabled from the default set of quotes.)
  • Skip to v1.4.1 for consistency with DeathScreenTweaks.

v1.3.0 — "Fluked From %"

31 Aug 16:07
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  • Add config directory shortcut button.
  • Add "Fluked From %" options for Classic levels. (suggested by yolodomo)

v1.2.1 — Quick hotfix

05 Aug 14:09
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  • Fix a crash from selecting Fonts 1 through 9 (even though they're all objectively ugly). Thanks again, hiimjustin000!

v1.2.0 — Geode 3.0.0!

01 Aug 14:16
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  • Rebranded to EndscreenTweaks, and supersede past copies of Relative's Custom Endscreen Text and my WholesomeEndTexts mod.
  • Port to 2.206, with big help from Cvolton, Fleym, and dankmeme.
  • Several optimizations and fixes for visual errors.
  • Add a toggle for custom endscreen messages.
  • Add a button to toggle the EndLevelLayer's visibility.
  • Replace Hide "Hide Endscreen" Button toggles (for both MHv8 and QOLMod) with a similar toggle for the same button from vanilla GD.

v1.1.3 — Text alignment fixes

14 Apr 14:34
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  • Finally found a workaround past Cocos2D's tendency to ignore text alignment with multi-line quotes on Android. As such, quotes are no longer forcibly downscaled on Android. If your bigFont.fnt is somehow monospaced, that's on you.

Supports Windows, macOS, and Android.

v1.1.2 — `m_fields` tomfoolery

12 Apr 22:27
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  • Futureproofing the mod against unexpected m_fields behavior between Geode versions. Also raised the minimum Geode version requirement.

Supports Windows, macOS, and Android.