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RoboticHuman
OpenUSDConnect
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Refactor server state
- #44
#44
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RoboticHuman
merged 7 commits into
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RoboticHuman/OpenUSDConnect:master
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refactor-server-state
RoboticHuman/OpenUSDConnect:refactor-server-state
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Sep 28, 2026
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Refactor server state
#44
RoboticHuman
merged 7 commits into
master
RoboticHuman/OpenUSDConnect:master
from
refactor-server-state
RoboticHuman/OpenUSDConnect:refactor-server-state
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Commits
Commits on Sep 25, 2026
refactor(codec): reuse typed records and shader array views
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refactor(server): separate scene and transaction state
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fix(server): preserve replay history and clarify state ownership
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refactor(server): simplify transaction and replay internals
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refactor(server): remove redundant replay and layer bookkeeping
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Commits on Sep 28, 2026
refactor(server): clarify state flows and scene bookkeeping
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fix(server): restore API compatibility
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