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Texture Mapping

Map image texture onto mesh

Reference

Camera Matrix

camera pose with intrinsic parameters

translation_x translation_y translation_z
rotation_00   rotation_01   rotation_02
rotation_10   rotation_11   rotation_12
rotation_20   rotation_21   rotation_22
fx
fy
cx
cy
image_height
image_width

Dependency

Usage

// argv[1]: input mesh file
// argv[2]: output obj file
// argv[3]: input texture.png / camera.txt folder 
.\texture_mapping.exe xxx\input.obj xxx\output.obj xxx\camera_matrix_and_texture_folder 

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texture mapping based on PCL

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