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mikkeyboi
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Each trial is now classified by these 3 types:

  • ModifierType: {0: 'None', 1: 'Cued', 2: 'MemoryGuided', 3: 'NoGo', 4: 'Catch'}
  • ConditionType: {0: 'None', 1:'AttendShape', 2: 'AttendColour', 3: 'AttendNumber', 4: 'AttendDirection', 5: 'AttendPosition', 6: 'AttendFixation'}
  • ResponseType: {0: 'None', 1: 'Prosaccade', 2: 'Antisaccade'}

The previous indices used to label target positions/objects/colour are still used.

Using this script for recordings prior to Sept 10 is discouraged, but since all XDF files for these recordings had been converted to H5, the Unity events were already preprocessed/parsed (no need to run this script when importing H5 files).

PS: Can I get write access to the repository

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