AI-powered 3D asset generation directly inside Blender using MuAPI.
- Download or package the addon folder into a
.zipfile (see Installation). - Install the extension in Blender (supports Blender 4.2 and up on Windows, macOS, and Linux).
- Set your MuAPI API Key / Token in the addon preferences (defaults to production URL
https://api.muapi.ai). - Press
Nin the 3D Viewport to open the sidebar and click the MuAPI tab. - Pick a model, write a prompt or select input images, and click Generate 3D Model.
Jobs run asynchronously in the background. You can keep working in Blender while tasks process, and monitor progress in the Active Jobs sub-panel. Once finished, files are downloaded and imported automatically at your 3D cursor.
Generate textured 3D models from text or image prompts and import them directly as GLB models.
Generate a textured 3D mesh from a text description.
| Model / Endpoint | Description |
|---|---|
| Tripo P1 Text-to-3D | Low-poly friendly, 48–20k face budget. |
| Tripo H3.1 Text-to-3D | High-quality text-to-3D with quad-topology options. |
| Meshy v6 Text-to-3D | High-detail game-ready assets from text prompts. |
Condition 3D generation on a static Blender image texture.
| Model / Endpoint | Description |
|---|---|
| Tripo P1 Image-to-3D | Turns single images into 3D models. |
| Tripo H3.1 Image-to-3D | High-fidelity image-to-3D with quad topology option. |
| Meshy v6 Image-to-3D | Turns any 2D illustration or render into a 3D model. |
Create a 3D mesh by supplying multiple camera angles of the same object.
| Model / Endpoint | Description |
|---|---|
| Tripo H3.1 Multiview-to-3D | Supports 2 to 4 input images for precise geometry. |
| Meshy v6 Multi-Image-to-3D | Generates consistent geometry from multi-view inputs. |
In Edit → Preferences → Get Extensions → MuAPI — AI Studio:
- API Key — Your secure MuAPI token (required).
- Server URL — Server address (defaults to production
https://api.muapi.ai). - Output Directory — Location where downloaded GLB files are saved.
- Auto-Import — Toggle auto-importing completed assets into the active scene.
- Blender 4.2+ (supports 4.x and 5.x).
- A valid MuAPI API Key / Token.
Open your Command Prompt (not PowerShell) and package the extension folder:
# Navigate to your workspace containing the folder
tar -a -c -f muapi_blender_extension.zip muapi_blender_extensionThen, inside Blender:
- Go to Edit → Preferences... → Get Extensions.
- Click the arrow/menu icon in the top-right and choose Install from Disk...
- Select
muapi_blender_extension.zip. - Enable the addon, allow Online Access in the top prompt, and enter your API Key.
controllers/ Blender operators and logic wrappers
__init__.py Operator exports
operators.py MUAPI_OT_Generate3DModel and other operators
models/ Request schema templates
__init__.py Model catalog exports
base.py MuapiModel base structures
model_3d.py Tripo and Meshy 3D API parameters
image_models.py Flux Dev/Schnell/Kontext parameter schemas (hidden)
video_models.py Veo 3.1 parameter schemas (hidden)
audio_models.py MMAudio parameter schemas (hidden)
utility_models.py Upscale, BG Remover, Face Swap schemas (hidden)
__init__.py Addon class registration and timer setups
app.py Side panel layout drawing for View3D & VSE
job_queue.py Async worker thread and status polling loops
preferences.py Addon options (API key, server path, outputs)
utils.py S3 uploads and urllib requests engine
GPL-3.0-or-later