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Fix agentic Pareto frontier intersections - #674

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cquil11 merged 1 commit into
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agent/fix-canonical-pareto-intersection
Aug 5, 2026
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Fix agentic Pareto frontier intersections#674
cquil11 merged 1 commit into
masterfrom
agent/fix-canonical-pareto-intersection

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@cquil11

@cquil11 cquil11 commented Aug 5, 2026

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Summary

  • Compute the true Pareto frontier for the currently selected x-axis over all eligible points.
  • Intersect that local frontier with the E2E Normalized Interactivity North Star winner set.
  • Keep GPU-comparison roofline points sorted by x before D3 curve rendering.
  • Update the Optimal Only explanation.
  • Preserve unofficial-run behavior: trace-less overlay points remain visible in show-all mode but cannot enter the canonical optimal set.

Root cause

PR #638 re-plotted the exact normalized-interactivity winner set on E2E latency, Interactivity, and TTFT without another local Pareto test. A point that won on the normalized axis could therefore remain connected after the x-axis changed even when another point dominated it on E2E latency or TTFT, producing the zig-zag curves visible in the MiniMax M3 run.

The corrected order is: compute Pareto over all eligible points in the displayed coordinate system, then retain only members of the normalized North Star frontier. This is the mathematical intersection of both frontier sets and prevents non-canonical dominators from being ignored.

Validation

  • Added regression cases using the exact MiniMax M3 E2E latency and TTFT coordinates from run 30849838984; both now retain C=15/20/30/40/50 and drop the dominated C=5/10 points.
  • App unit suite: 3,107 passing.
  • Cypress component suite: 195 passing.
  • Targeted x-axis E2E spec: 19 passing.
  • Full Cypress E2E run: 44 of 45 spec files passed; overview.cy has 11 current live-data expectation failures unrelated to the six touched inference-chart files.
  • Typecheck, lint, and formatting passed.

Compute each selected-axis Pareto frontier over all eligible points before intersecting it with the E2E Normalized Interactivity winner set. Add MiniMax M3 regression cases for the E2E latency and TTFT zig-zags, keep GPU comparison rooflines x-sorted, and update the bilingual Optimal Only explanation.

中文:修复(智能体):对规范化与当前横轴的 Pareto 前沿取交集。先基于全部有效点计算当前横轴的 Pareto 前沿,再与端到端归一化交互性优胜点集合取交集;新增 MiniMax M3 端到端延迟与 TTFT 折线异常的回归用例,确保 GPU 对比曲线按 x 排序,并同步更新中英文“仅最优”说明。
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cquil11 requested a review from adibarra as a code owner August 5, 2026 17:26
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@cquil11 cquil11 changed the title Fix agentic Pareto frontier intersections / 修复智能体 Pareto 前沿交集 Fix agentic Pareto frontier intersections Aug 5, 2026
@cquil11
cquil11 merged commit e67785f into master Aug 5, 2026
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@cquil11
cquil11 deleted the agent/fix-canonical-pareto-intersection branch August 5, 2026 17:30
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