- .NET SDK 7+
- .NET Runtime & SDK 4+ (You can set your own TargetFramework)
- Installed game.
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Change path(default is: "D:\Steam\steamapps\common\RimWorld") to the game directory in files to yours:
Shared.mod.props.csproj
Properties/launchSettings.json -
Delete files:
.github/sync.yml
.github/workflows/sync.yml -
Cleanup solution.
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If you did read this whole file, just hide or delete it.
- It's base shared mod properties, it contains default configurations, building events and other helpful stuff that you'll not need to write by yourself.
- Assets is the root directory of your mod, you can place there anything that you want to see in the root of mod(For example: About, Defs, Languages etc.).
- To build for multiple versions, select lowest version, Cleanup solution, use Build > Batch Build.
- Cleanup resets build folder, so you'll need to rebuild all.
- Build updates assemblies and tries to update files.
- Create an issue and we'll make things clearly.