The Iris War is a project on the platform OpenRA: Combined Arms, as a playable singleplayer campaign for the mod. This is still in development with a lot of missions and stories coming some time down the line, so pay attention for any updates!
Requires Combined Arms 1.02 or later.
- Navigate to the OpenRA custom maps folder:
- On Windows:
C:\Users\<username>\AppData\Roaming\OpenRA\Maps\ca\<version>\ - On MacOS:
/Users/<username>/Library/Application Support/OpenRA/maps/ca/<version>/ - On Linux:
/home/<username>/.config/OpenRA/Maps/ca/<version>/
- On Windows:
- Copy the maps into that folder.
- Start up Combined Arms and enjoy!
For over 100 years, the capital nations of the three major continents - North America, Europe, and Asia - protected the world from harmful and undisciplined nations. The alliance, which came to be known as the Iris Alliance, came together by three major leaders and served to protect the world for all of time. However, by the end of the 20th century, the perspectives of people began to diverge among the different leaders, and the “three leaders” began to disagree. By the next generation, as a global crisis involving the Iris and a group of warlords known as the Triage ended with Iris reigning victorious and stabilizing the region, the three leaders were in total disagreement, and were beginning to split apart. Within a year, the Iris Alliance would see the first of the three leaders - Ryan Harmana - leave along with a number of people from the Alliance. The groups formed together would form the Penta Elite Force, and began to pressure the Iris. Soon after, the second leader - Samantha Solstice - also removed herself along with her group, and they would form the Nitro Orthodoxy, going to war against the Penta and the Iris. The leader who remained - Trevor Shade - would repurpose the Iris into the Nations of Shade, and begin to fight the Penta and Nitro head-on. The three sides, now in an utter dispute, would put the world in a darkened state with no end in sight…
The Penta is a group that believes in a capital market controlled by independent governments. They specialize in laser technology and pushed the limits of light and plasma. The alliance benefitted from their leadership and advancement in technology before the split. The Penta occupy most of the uninhabited areas owned by independent organizations that joined forces with Penta.
The Shade consists of what’s left of the Iris Alliance after the split. They were the first to engineer advanced naval forces as well as complete facilities built on water. The governing body before the split was moving towards a regimen for government-provided care and insurance. The former Iris Alliance, not known as the Shade, occupies the major areas that the alliance held onto during the Iris War.
The Nitro is a rebel group once associated with the Iris Alliance. They began shifting towards an all-girl team and began implementing older, more robust technologies shortly after the split. They specialize in war machines capable of mass destruction, as well as repurpose older technologies to supply their army. The Nitro made their presence known by attacking and occupying land from both the Nations of Shade and the Penta Elite Force.
The Penta Elite Force take advantage of both their enemies turning a blind eye and invade Japan at one of their critical points: just south of Tokyo. They have to deal with the local militia first, who prove formidable, but not unbeatable. When the Penta push further into Tokyo, they learn that Nitro has discovered Japan as well and plans to stake a claim in it. The two go head-to-head while Penta deals with the Japanese militia, who eventually loses so much that they are forced to run, taking with them some of their technology and taking refuge over at Nitro. Penta, aroused by this, fights Nitro harder than ever before, but neither can get a firm hold on the country.
As their resources steadily drain, The Shade decide to take control of Saudi Arabia, currently controlled by the Nitro, which contains many oil rserves and wells that can help fund their war efforts. The two would do battle until, as the Shade drew near, Nitro is forced to escape due to the Penta cutting them off at sea. The Shade believes they won, until the Penta infiltrates them from inside and assaults them from all angles. The Shade have to do their best to fight off the Penta and anticipate a move by Nitro at the same time.
With Mexico firmly in their grasp, the Nitro push down towards the Shade's domain in Brazil, wanting to take from them the Iris Alliance relics from the Triage War. After capturing the Mayan Ruins and the State of Amazonas, they secure an ore field and use the local militia to expand their arsenal. They eventually come close to the Shade's main headquarters in Brazil, but something becomes amiss among the Nitro ranks, and the seemingly easy quest started to take a turn...
In order to support their allies in the USA, the Penta take a task force up to Alaska to establish a strategic strike point on the Shade's Canadian establishment. Though fervent resistance would stand in their way initially, the Penta saw no reason to panic, as their new field commander should be able to mpo them up. They would eventually realize how wrong they were.
After being chased out of the United Kingdom by the Penta when the war began, the Shade have regrouped and are now ready to take back the former Iris Alliance headquarters deep within the nation. Now knowing what the Penta's weaknesses were, they have what they need to reseat themselves on the throne of the world and declare themselves the leader of the Iris arms race. Their investigations would lead to something more sinister, however, and they would soon find out who was beginning to pull the strings of the war.
Being chased out of the far east by the Shade and out of Japan by the Penta, the Nitro decide to regroup with their Australian divison and begin their conquest of the nation. The battles here have been waged between the Penta, Nitro, and a civilian arny called the New Hope army, though the Nitro see that the third of them were already backed into a corner.
As the Iris War raged on with no end in sight, the civilian population has begun to feel the effects of the constant string of battles and conflist taking place. Thus, three major civilian armies, who called themselves Councils, have taken it upon themselves to find each other and form an alliance of their own to stand up to the forner Iris Alliance factions. After months of running, hiding, and searching, the three Councils finally were able to unite in the United States, a highly contested nation between the three main factions of the war. The time was now to bring together their arsenals and create a new alliance, but there were going to be many trials ahead before even thr groundwork could be laid out...
Shoutout to Darkademic for creating Combined Arms and the community for helping improve the mod and this campaign. Check out/Install Combined Arms: https://github.com/darkademic/CAmod
This repository is licensed under GPL 3.0: https://www.gnu.org/licenses/gpl-3.0.en.html


