- Adds togglable night vision and thermal imaging modes to power armor helmets.
- Automatically adds support to TTW's Night Vision Goggles, Lonesome Road's Riot Gear, etc...
- KEYWORDS framework allows vision modes to be easily added to any armor.
- Brightens the environment based on ambient light sources.
- Hard to discern enemies against the background.
- Highlights thermal signatures.
- Hard to discern surroundings in low light environments.
- Default Key Bind: N
- Tap key bind to turn on/toggle vision modes.
- Hold key bind to turn off vision modes.
- Hold key bind for 3 secs to add support to current head gear.
- Optional add-on supporting unique HUD overlays for each vision mode.
- Enable/Disable and set intensity of each vision mode component:
- Tint Color
- Noise Strength
- General Brightness
- Moonlight Brightness
- Motion Blur Strength
- Set custom key bind to toggle vision mode.
- Enable override for vanilla armors with scripted night vision.
- Configurable via the included SimpleNightVision.ini
- MoonlightNVSE (Affects the direction of moonlight)
- Desert Natural Weathers (For tint removal and darker nights)
- JIP LN NVSE
- JohnnyGuitar NVSE 5.06+
- ShowOff xNVSE
- User Interface Organizer
- KEYWORDS
- Scriptrunner Version:
- Old World Blues
- Lonesome Road
Install with a mod manager via the FOMOD installer.
