Visual Adjustment of "Appearance" Tab in Character Editor#1397
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portfiend merged 10 commits intoTheDenSS14:masterfrom Aug 12, 2025
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REMOVE "BACKGROUND" TAB
ADD CHARACTER SPRITE SCALE LABEL
RESIZE THE BACKGROUND SECTION COLUMNS A BIT
MAKE THE HAIR/FACIAL HAIR MARKING PICKERS ALWAYS ONLY TAKE UP 1/2 OF THE SCREEN, EVEN IF THE OTHER IS HIDDEN
BACKGROUND MOVED BACK INTO SEPARATE TAB PENDING SURGICAL INTERVENTION
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About the PR
this PR makes a lot of little visual and UX tweaks to the "appearance" tab in the character editor, including:
merging the "background" tab into the appearance panel as a new sectionmoved backWhy / Balance
the "appearance" tab has had a lot of different fields tacked onto it and has become, in my opinion, pretty cluttered and arranged unintuitively. there is a LOT of horizontal space that is not being used very well at all. certain controls being way too wide hurts visual comprehension. it is a very complex tab in a way that is kind of necessary for it to be that way so i wanted to make it a bit more digestible
Technical details
HumanoidProfileEditor.xamlwith a hammer until it died and then i kept going until it was reduced into shredsHumanoidProfileEditor.xaml.csMedia
WARNING: VERY LONG
2025-08-11.22-56-04.mp4
after initial PRing the tabs have been rearranged a bit more, so Background is back in its own tab. here is what the Appearance tab looks like now:
Requirements
Breaking changes
if you port anything that affects the "appearance" tab you might piss and cry a little bit
Changelog
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