Make a small 3D video game with raycasting in C for linux, using only the MiniLibX as graphical library.
There is no real goal in the game. The main purpose of this project is to recreate raycasting like in wolfenstein3D
git clone https://github.com/TheEternalice/cub3d.git make ./cub3D maps/...The in game controls are wasd to move, left arrow and right arrow to move the camera without using the mouse, ctrl to disable or enable camera tracking on the mouse, e to interact with doors, left mouse click, right mouse click to shoot portals and esc to quit.
