Introduction • Installation • Documentation
- Reduce boilerplate code when working with UIElements
- Provide a clean framework for input handling without writing custom manipulators
- Provide a set of base classes which remove a lot of general editor scripting boilerplate
- Act as a library of missing controls from the built-in set of controls
NOTE: This is a library for coders to help them make Unity UI's easier and faster when using UIElements, if you are looking for something a little more friendly I suggest you check out Odin
If this library helps you out consider
buying me a coffee!
If you want to learn more go check out our documentation here
If you are unsure how to use the new Unity package manager with git, check it out on our documentation here