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Character Scalings + Size#3

Draft
Tirochora wants to merge 3 commits intomasterfrom
charactersize
Draft

Character Scalings + Size#3
Tirochora wants to merge 3 commits intomasterfrom
charactersize

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@Tirochora
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About the PR

This draft allows characters to be randomly-sized (and creating a slider/some sort of scaling in the character creation menu wouldn't be very hard), changing their height and width to proportional amounts. Why is this not a PR, and instead just a draft? Well, the physics component stores mass, based on the area of the associated fixture and the density of it. Therefore, changing the actual mass of something would be a pretty difficult task, made even more so by the fact that there aren't any elliptical PhysShapes. Not only that, but that means that I would be required to use dimensions instead of mass for things like health and blood volume, which I had planned to change.

Why / Balance

I believe that being able to scale characters is a realistic and fun way to add to character customization, though balancing will need to be enacted when it comes to things like, most notably, combat hitboxes.

Technical details

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Breaking changes

Changelog

🆑

  • add: Added the ability to scale humanoids, along with support for random generation and species-specific scalings.

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