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5.0.1#924

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SheridanR merged 620 commits intomasterfrom
develop
Feb 2, 2026
Merged

5.0.1#924
SheridanR merged 620 commits intomasterfrom
develop

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@SheridanR
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WALL OF JUSTICE added 30 commits November 9, 2025 00:06
* cast/distance reduction to robes, dist to shawl
* gnome adjust some models new gear, refactor head rotation and thus height offset
* testing of xp orbs
…tead of eating input

* fix broken sleep CON calculation not decreasing with CON
… 3 secs

* fix LB/RB navigation allowing charsheet on itemfxGui
* door sliding ignore if to the side of a doorway (if wall was destroyed)
* hotbar show spell + icon
* fix itemEffectsGUI scaled goldCost incorrect when no skill level
* some console commands for spawning tomes
* clean up some global variables in actMonster
* fix foci/instrument defending while radial menu open
* foci/instrument to hotbar filter
* water splash for items and players
* fix herx orb dropping on death, as with duck
* gameplay modifier .json disables achievements
* fix processing scores .json character name being the hash for queued entries
* earth sprite sounds
* bless duck feather
* pipe when hunger off/insect increase damage interval, reduce shakes
* class 24
* thrown shuri/chakram return item when falling in pit
* fix random stealth level ups
* project spirit stub, debug cam update ==1 to !=0
* fix duck item lookup in actItem
* fix world chatboxes x/y position not lerping
* duck no break
* shillelagh atk
* fix light spell levelling, adjust sustain spell MP to be 5 + 5x rank
* spell levelling requires at least 5 + 5x rank to start trigger
* fix greasy drop netcode
* spells get bonus MP spent on level up based on proficiency
* _m cant vomit
* lightning bolt update sfx
* spells do a 2x move check for fast projectiles
* player mushroom death spawn
* mushroom casted releases spores on death
* spirit ghost follower wheel and other mechanics
…n numkey press

* duck return to hotbar slot like boomerang
* steam set recently played with on lobby data update
* sfx for static / mage foci
* fix flail HUD clipping
* duck dodge on enemy path, enemy takes a swing
* duck bit longer distracted cooldown, runs away when broken
* duck fp model z adjust
* limit duck fishing qty per level, rare boot find
* spirit ghost hud icons, don't allow profile toggle when inventory open
* fix _m legs
* fix gravestone world tooltip pos
* spell meteor/earth cast sfx
* project spirit add levelling
* client sustain spells get transmitted when deleted (light/shade wouldn't expire on next floor)
* shade follows a little bit ahead
* player quack max 3 targets, 50% for third
* duck only target enemies on throw
* duck dont use on defend cmd when radial menu open
* debug code for frameskip and mouse motions
* fix knockback etc not working when using chat cmd
* longer punisher hood regen time 5 to 10 sec
* accursed starts with 5 INT from 10
* fix confuse potion aggro reset
* light spell staff fix 1 mp drain at 2 minutes, fix wonderlight/shadebolt following ahead of target
* friendly fire changes - when off only player-outgoing damage on other players or npc allies is negated
* friendly fire off - friendly particles go through allies instead of deletion (except thrown)
* aoe spells adjust friendly fire checks
* new race FP hand models
* fire wall knockback up to 5 from 3 hits, only 3 dmg hits
WALL OF JUSTICE and others added 28 commits January 31, 2026 17:03
* auto appraise fix not checking for existing appraisal time remaining
* reduce scion recharge from spells from 20% to 5% per tier
* skills page lore fix numeric totals for capstone
* lower level spells can now level up, requires 4+ level ups after difficulty + 20 skill
* fix grease spell level ups
* sigil/sanctuary increase proc percents
* fix spirit weapon and spores aggro
* play message on floor decend for unid advancement
* set player head sprite to default based on player race
* toggle appraise manual lock on click
@SheridanR SheridanR self-assigned this Feb 2, 2026
@SheridanR SheridanR merged commit 7cd71ee into master Feb 2, 2026
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2 participants