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Release v1.1.0 - #826

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aeischeid merged 2 commits into
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release/v1.1.0
Jul 31, 2026
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Release v1.1.0#826
aeischeid merged 2 commits into
masterfrom
release/v1.1.0

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@aeischeid

@aeischeid aeischeid commented Jul 29, 2026

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Summary

New Features

Potential Breaking Changes

Transform and matrix calculation improvements has several breaking changes in the geometry package. To update to this version:

  • Vector3.transformMatrix(A,B) should be renamed to Vector3.multiplyByTransformMatrixColumnMajor(A,B)
  • Matrix4.toObject(A) should be renamed to Matrix4.toObjectColumnMajor(A)
  • Matrix4.makeRotation(A) now returns a matrix in row-major form instead of column-major. Thus, previous uses of Matrix4.makeRotation(A) should be changed to Matrix4.transpose(Matrix4.makeRotation(A)) to see the same result.
  • Matrix4.multiply(A,B) now returns A * B instead of B * A. Thus, previous uses of Matrix4.multiply(A,B) should be changed to Matrix4.multiply(B,A) to see the same result.

Upgrades or Fixes

@aeischeid
aeischeid marked this pull request as ready for review July 29, 2026 19:25
@aeischeid
aeischeid requested a review from a team as a code owner July 29, 2026 19:25
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@aeischeid
aeischeid merged commit 00f5f06 into master Jul 31, 2026
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@aeischeid
aeischeid deleted the release/v1.1.0 branch July 31, 2026 20:27
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2 participants