Releases: ViralReaction/MedievalOverhaul
Releases · ViralReaction/MedievalOverhaul
Medieval overhaul 1.6.1
Update Version
Medieval Overhaul 1.6.0.a
Initial 1.6 Update
- Zero testers so who knows what is broken.
Medieval Overhaul 1.5.23 Hotfix1
Fixed:
Beehive Construct
Medieval Overhaul 1.5.23
Fixed:
Furniture beauty
Description grammar
Manual cereal grinding workSpeedStat and effectWorking no longer cooking. (Prevents errors on crafting spot)
Bulk cloth spinning workAmount
Medieval Overhaul 1.5.22
Changed:
- Default rotation on industrial processors
Fixes:
- Blast Furnace graphic when filled
- Industrial Processor interaction cells
Medieval Overhaul 1.5.21
Changed:
Deconstruct Bee Hive
Bone Nutrition set to 0.01 to support creatures like Warg
Consolidated Tanning Liquor recipes
Hood set back to Overhead due to graphic issues
Candlemaking Neolithic
Tavern Owner Research
Tome of Knowledge changed to build only from Explorer's Table
Named armor buff
Added:
Industrial production chain buildings
Food Tanning Liquor use bone and egg
Dryad log poop
Brewing research to Tavern Owner scenario
MedievalStart and TribalStart research to Lonewolf and Mercenary Company scenarios
Stonecutting to MedievalStart
Removed:
CE wood patches
Fixed:
Ancient Remains deconstruct materials
Tanning Liquor Recipes label strings
Zweihander's hat draw layer
Zweihander's helm missing painshock threshold
Various description string grammar
VFEM2 alchemical recipeUser patches
Textile barrel accepting leather
Scenario starting dialog
Various workgiver labels
Adorned Mail Hauberk stuff value
Medieval Overhaul 1.5.20
Changed:
- Armor rebalance (Protection, Cost, Work)
- Increase leather glove and boot insulation
- Flat Insulation value for padded helmets
- Increase fabric helmet cold insulation values
- Slight performance increase for water wheel cache rebuilds
- Several helmets moved to inner helmet layer
- Several helmets moved to hood layer
- Bigger helmets occupy both OverHead and Hood Layer
- Closed flat-top renamed to Chainveil Helmet
- Chain Coif Open/Close
- Chain Flat Top Open/Close
- Renamed second klappvisier bascinet to klappviser barbute
- Zweihander Cuirass (Fluffy) properly labeled
- Recipe's that used RawWheat now use Cereal thing category
Added:
- Inner helmet layer
- Hounskull helmet
Removed:
- Research from un-craftable apparel
Fixed:
- Gastronomy compatibility (Will use lower performance patch due to compatibility issues)
- Conditional patch on milkable chemfuel toggle
- Conditional patch Hospitality
- VE Gene leatherDef when not actually leather