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Advanced-PostFX-URP

Advanced post-processing effects for URP.

Reminders

This is experimental post processing effects from various sources to use in my URP projects. Check out the effects and requirements before including into your project.

Requirements

  • Unity 6000.0.58f2 (URP 17) or above.
  • Some of the effetcs require Deferred rendering path, otherwise artifacts may occur.

Installation

  • Open the Package Manager and select Add package from git URL from the add menu.
  • Enter https://github.com/Warwlock/Advanced-PostFX-URP.git to install this package.
  • If Unity could not find git, consider installing it here.
  • Add the renderer features you want to use in your project into the active URP renderer.
  • Add the override you want to use to the scene's Volume.

Effects

  • Ground Truth Ambient Occlusion (GTAO)
  • Auto Exposure
  • Difference of Gaussians (Basic and Extended)
  • Basic Edge Detection
  • Object Outline based on object layer.
  • Advanced Tone Mapping (Custom3D - Shclick - Ward - Reinhard - ReinhardExtended - Hable - Uchimura - NarkowiczACES - HillACES)

Documentation

https://github.com/Warwlock/Advanced-PostFX-URP/blob/main/Documentation~/Documentation.md

References

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Advanced post-processing effects for URP.

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