A fast-paced 2D action game built with Godot 4, featuring jetpack-powered movement and roguelite elements.
Jetpack is an exciting 2D action game where players navigate through challenging environments using a unique jetpack mechanic. The game combines skill-based movement with roguelite progression elements to create an engaging and replayable experience.
- Fluid jetpack-based movement system
- Energy management mechanics
- Procedurally arranged level segments
- Diverse enemy types with unique behaviors
- Roguelite progression with perks and upgrades
- Optimized for iOS platform
- Godot 4.x
- Python 3.x and pip (for development tools)
- GDScript Toolkit (
gdtoolkit) for code formatting and linting
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Clone the repository:
git clone https://github.com/[username]/Jetpack.git cd Jetpack -
Install development tools:
# Install pipx for managing Python CLI tools brew install pipx pipx ensurepath # Install GDScript Toolkit pipx install "gdtoolkit==4.*"
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Open the project in Godot 4.x
- Ensure you have read the technical design documentation in
specs/ - Follow the Godot style guidelines and use
gdformatfor code formatting - Create feature branches from
main - Submit pull requests with clear descriptions and references to related tasks
[License details to be added]