Skip to content
View Wolf3s's full-sized avatar
🎯
Focusing
🎯
Focusing
  • Brazil
  • 19:37 (UTC -12:00)

Block or report Wolf3s

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Wolf3s/README.md

My Biography

Hello there my name is André Guilherme, i'm a brazilian indie game developer/engine programmer, i started my carrer on 2020/2021 while i was trying to study the open ps2 loader to create some lib that supports exfat or ext4 on linux but i miserably failed on the time i've learned C++ Language(my mistake) and then i gave up but i used to program some source ports like these ones: Doom64EX-Plus, Wolf4SDL, glDoom, ps2doom, doomgeneric-ps2, Tyra Engine, id tech 0, id tech 1, HPL1/HPL2 Engine and a few tools I use C most of the time C89 or K&R in the projects due to it's compatbility and easy maintence compared to C++. I like in my freetime sometimes remaster some old movies, tv programs with some modernized audio and in my free time, i port some apps to consoles such as PS2(prefered), OG Xbox and etc. Nowadays i´m graduating bacherlor degree on computer science at: Veiga De Almeida´s University

My favorite music

Youtube

Archive.org

Discord

Ko-FI

Pinned Loading

  1. tyra tyra Public

    Forked from h4570/tyra

    Game engine for PlayStation 2™

    C++ 4 2

  2. Losilof39/glDoom Losilof39/glDoom Public

    Forked from Wolf3s/glDoom

    glDoom port improvements

    C 6 1

  3. prboom-plus prboom-plus Public

    Forked from 7dog123/prboom-plus

    This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port

    C++