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Love Universe is an object environment engine (OEE) for the LÖVE framework written in Lua. It can also become its own physics engine with the right modules. You can find information here on how to write your own objects and types into the ancestry, understanding and finding properties on provided objects, etc. You can find general information on Love Universe's README and information on Love2D here.
Below are how you can make your own classes and types, Object Classes being instances such as World
and Block
, Data Classes being data types such as Vector
and Color
, and Ripples are data classes themselves, they help manage events.
- Object Classes
- Data Classes
- Ripples
- Change Triggers
- Object Class Updating
The list contains all the classes that exist and that you're able to interact with and modify.
The list contains all the special data types that exist that you can create and modify.
The list contains the API for the libraries supplied by Love Universe.
Work in progress wiki!!