Repository navigation
timber: chainsaw hunt greybox toy - #515
Merged
Merged
Conversation
Greybox prototype: felling maths (cut direction, rigid-rod fall, crush, dominoes), the 2-stroke engine (pull cord, flood, fuel), the saw on survivors (down, execute, revive), counterplay (pins, flares, shoves), the truck escape, bots for both sides, and shared kit wood fx (chips, sawdust, exhaust, splinters, dust).
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
What it does
Adds TIMBER, an unlisted greybox toy at
/arcade/timber: one lumberjack with a chainsaw hunts three survivors with axes through a packed night forest. Survivors win by fixing the logging truck and driving off, or by dropping trees on him. It's a feel prototype: prism trunks, cone crowns and flat ground. The realistic look pass is next, onfeat/timber-look. The sounds are stand-ins from the shared library (a generator pitched by revs for the engine), because there's no chainsaw sample yet.How it works
games/timber/shared/is a deterministic sim. Felling uses the cut direction, a rigid-rod fall over the hinge, crush sweeps and dominoes. It also covers the 2-stroke engine (pull cord, flooding, fuel), the saw on survivors (down, execute, revive), counterplay (pins, flares, shoves) and bots for both sides. Every feel constant is on the Lab panel.packages/kit/fx/wood.ts(WoodFx) is new shared kit fx: chips, sawdust, exhaust, splinters, branch snaps, dust rings and chain sparks.arcade-timber. It's unlisted,noindex, and in the README's prototypes list.Risk
Low. A new game plus one new kit module that no other game imports yet. Fixes from Argon's review are included: a landing trunk now crushes the downed, dry bots go for gas, loops are quiet on the title and pause menu, shell volumes survive the audio unlock, Escape pauses in the pointer-lock view, and
sawStartfires again after a pin. Each sim fix has a regression test that fails without it.Proof
verify:remoteis green (51 steps), and so are timber build and smoke on mini. Clips from the v2 toy: https://studio.taila8e7c7.ts.net:8444/raw/timber-2026-10-23/index.html