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2 changes: 1 addition & 1 deletion src/graphics/vulkan/pipelines.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ VkPipelineLayout GLTFMetallic_Roughness::create_pipeline_layout(
matrixRange.size = sizeof(GPUDrawPushConstants);
matrixRange.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;

VkDescriptorSetLayout layouts[] = {engine->_gpuSceneDataDescriptorLayout,
VkDescriptorSetLayout layouts[] = {engine->_gpuSceneDataDescriptorLayout.set,
materialLayout};
VkPipelineLayoutCreateInfo mesh_layout_info =
vkinit::pipeline_layout_create_info();
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21 changes: 18 additions & 3 deletions src/include/graphics/vulkan/vk_engine.h
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,22 @@ class VulkanEngine {
DescriptorAllocatorGrowable globalDescriptorAllocator;

VkDescriptorSet _drawImageDescriptors;
VkDescriptorSetLayout _drawImageDescriptorLayout;
struct DescriptorSetLayout {
VkDescriptorSetLayout set{VK_NULL_HANDLE};
VkDevice device{VK_NULL_HANDLE};
void create(const VkDevice pDevice,
const VkShaderStageFlags pShaderStages,
const VkDescriptorType pType) {
device = pDevice;
DescriptorLayoutBuilder builder;
builder.add_binding(0, pType);
set = builder.build(pDevice, pShaderStages);
}
~DescriptorSetLayout() {
vkDestroyDescriptorSetLayout(device, set, nullptr);
}
};
DescriptorSetLayout _drawImageDescriptorLayout;


GPUMeshBuffers rectangle;
Expand All @@ -154,7 +169,7 @@ class VulkanEngine {

GPUSceneData sceneData;

VkDescriptorSetLayout _gpuSceneDataDescriptorLayout;
DescriptorSetLayout _gpuSceneDataDescriptorLayout;

AllocatedImage create_image(VkExtent3D size, VkFormat format,
VkImageUsageFlags usage,
Expand All @@ -172,7 +187,7 @@ class VulkanEngine {
VkSampler _defaultSamplerLinear;
VkSampler _defaultSamplerNearest;

VkDescriptorSetLayout _singleImageDescriptorLayout;
DescriptorSetLayout _singleImageDescriptorLayout;

MaterialInstance defaultData;
GLTFMetallic_Roughness metalRoughMaterial;
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