More Features 12.0
New:
Added scythe, new tool that works like 3x3 hoe and has the same damage as a sword. Scythe textures by Doop.
Added wooden mesh that can catch specific loot if surrounded by water (ink sacks, fish, leather boots, fishing rod, leather and sponges (+ algae if in the swamp or muddy swamp biomes))
Changed:
Bomb quiver and golden bomb quiver are bomb bag and golden bomb bag now.
Mining hammers can break "minable by shovel" types of blocks again and won't drop blocks if player is in creative.
Fixed:
Fixed and rebalanced custom labyrinth content. Now cat helmet and golden bomb bag are actually treasure items instead of being just labyrinth loot, making them generate only one per labyrinth. Creeper and scorpion spawners are generating again. Golden bomb bag is now brick labyrinth' treasure instead of spawning everywhere.
Fixed moonsteel paxel not having moonsteel fortune effect.