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feat: adding Houdini V-Ray 7 conda recipe sample #157
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feat: adding Houdini V-Ray 7 conda recipe sample #157
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| build: | ||
| - patchelf | ||
| run: | ||
| - "houdini==20.5.278|==20.5.332|==20.5.370|==20.5.410|==20.5.445|==20.5.487|==20.5.522|==20.5.550|==20.5.584|==20.5.613|==20.5.654|==20.5.684" |
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Thanks! Do we need to add a comment to check the specific supported build?
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Not quite sure what you mean. The README has all of the supported versions listed as well and instructions for how to check which builds are supported if the V-Ray version is being changed.
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thanks, readme is good.
Signed-off-by: lucaseck <[email protected]>
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What was the problem/requirement? (What/Why)
Using Houdini+V-Ray is a common workflow, but V-Ray doesn't have a Conda package for Houdini.
What was the solution? (How)
Create a conda sample recipe for Houdini + V-Ray 7
What is the impact of this change?
Customers can build their own V-Ray for Houdini package and render with V-Ray either through the Houdini submitter/adaptor or using standalone husk workflows.
How was this change tested?
Render evidence:

Was this change documented?
A README has been included.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.