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Organizer completion of a bounty end to end in v1 boundless: Operate (intake/dashboard) -> Decide (review applications + submitted work, shortlist/select) -> Payout (organizer-signed select_winners -> auto-COMPLETED) -> Wrap (results/announcement/close) -> Disputes. Payout (select_winners) + cancel + select/shortlist/decline already exist on the backend; this fills the organizer submissions-review gap + builds the organizer management UI (mirrors hackathon submissions/judging/rewards). All six modes.
No due date•0/9 issues closedBuilder/participant lifecycle for bounties in v1 boundless: discover -> apply/join/claim -> submit -> withdraw (application/submission) -> reward receipt. Mirrors the hackathon participant patterns. Reward stays push-model (select_winners pays winners on-chain; 'reward withdrawal' = the receipt/earnings view). Full-stack: fills the backend participant gaps + builds the v1 builder UI. Covers all six modes (entryType x claimType).
No due date•0/8 issues closedOrganizer Configure phase for the Bounty pillar in the legacy v1 app (boundless): create -> draft -> escrow-funded publish, all six two-axis modes (vettingLevel x selectionMode). AI assist deferred. Mirrors the hackathon Configure flow. Operate/Decide/Payout are out of scope.
No due date•8/8 issues closedEmpty states, error handling, SPA refresh improvements
Overdue by 26 day(s)•Due by May 29, 2026•0/2 issues closed