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32 changes: 32 additions & 0 deletions core/libs/prx/libSceAgcDriver/tests/Graphics.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6042,6 +6042,23 @@ void registeredReadableCoverTests() {
::operator delete(memory, std::align_val_t{block});
}

std::size_t VariableBuiltIns(const ShaderRecompiler::RecompileResult& result, spv::BuiltIn builtin) {
std::size_t count = 0;
const auto& words = result.spirv.Words();
for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) {
if (static_cast<spv::Op>(words[at] & 0xffffu) == spv::OpDecorate && (words[at] >> 16u) == 4u && words[at + 2] == spv::DecorationBuiltIn && words[at + 3] == builtin) ++count;
}
return count;
}

bool MemberBuiltIn(const ShaderRecompiler::RecompileResult& result, spv::BuiltIn builtin) {
const auto& words = result.spirv.Words();
for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) {
if (static_cast<spv::Op>(words[at] & 0xffffu) == spv::OpMemberDecorate && words[at + 3] == spv::DecorationBuiltIn && words[at + 4] == builtin) return true;
}
return false;
}

void rectListTests() {
using namespace ShaderRecompiler;
using namespace AgcDriver::Graphics;
Expand Down Expand Up @@ -6075,6 +6092,21 @@ void rectListTests() {
expectFailure([&] { ValidateShaders(shaders, state, VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false); }, "stage count");
}
}
{
RecompileResult clipped;
clipped.spirv = makeModule({.clipDistanceLength = 2});
const std::array<std::uint32_t, 3> clipCapabilities{spv::CapabilityShader, spv::CapabilityTessellation, spv::CapabilityClipDistance};
auto clipTarget = target;
clipTarget.supportedCapabilities = clipCapabilities;
auto clippedRect = BuildRectListShaders(clipped, fragment, clipTarget);
for (const auto* stage : {&clippedRect.control, &clippedRect.lastVertexControl, &clippedRect.evaluation}) {
Require(!MemberBuiltIn(*stage, spv::BuiltInClipDistance) && VariableBuiltIns(*stage, spv::BuiltInClipDistance) == 2u, "a rect-list stage does not take and forward the vertex clip distances through variables of their own, as the vertex shader writes them");
}
const std::array<CompiledShader, 4> clippedShaders{{{ShaderStage::Vertex, &clipped, 0}, {ShaderStage::TessellationControl, &clippedRect.control, 0}, {ShaderStage::TessellationEvaluation, &clippedRect.evaluation, 0}, {ShaderStage::Fragment, &fragment, 0}}};
auto queue = makeState();
queue.userConfig[0x242] = 17;
ValidateShaders(clippedShaders, DecodeState(queue), VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false, false, false, false, false, false, true);
}
vertex.spirv = makeModule({.parameterOutput = true});
fragment.spirv = makeModule({.fragment = true, .rectParameters = true});
vertex.parameterExports = {0};
Expand Down
23 changes: 16 additions & 7 deletions core/shader/recompiler/SpirvBackend/src/RectListShaders.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -42,13 +42,11 @@ class RectListEmitter {
vec4FloatType = type(spv::OpTypeVector, floatType, 4u);
functionType = type(spv::OpTypeFunction, voidType);

perVertexType = builder.DecoratedType(spv::OpTypeStruct, {{spv::OpMemberDecorate, {0u, spv::DecorationBuiltIn, spv::BuiltInPosition}}, {spv::OpMemberDecorate, {0u, spv::DecorationInvariant}}, {spv::OpDecorate, {spv::DecorationBlock}}}, vec4FloatType);
if (clipDistances != 0u) {
clipArrayType = array(floatType, clipDistances);
perVertexType = builder.DecoratedType(spv::OpTypeStruct, {{spv::OpMemberDecorate, {0u, spv::DecorationBuiltIn, spv::BuiltInPosition}}, {spv::OpMemberDecorate, {0u, spv::DecorationInvariant}}, {spv::OpMemberDecorate, {1u, spv::DecorationBuiltIn, spv::BuiltInClipDistance}}, {spv::OpDecorate, {spv::DecorationBlock}}}, vec4FloatType, clipArrayType);
ptrInputClip = pointer(spv::StorageClassInput, clipArrayType);
ptrOutputClip = pointer(spv::StorageClassOutput, clipArrayType);
} else {
perVertexType = builder.DecoratedType(spv::OpTypeStruct, {{spv::OpMemberDecorate, {0u, spv::DecorationBuiltIn, spv::BuiltInPosition}}, {spv::OpMemberDecorate, {0u, spv::DecorationInvariant}}, {spv::OpDecorate, {spv::DecorationBlock}}}, vec4FloatType);
}

ptrInputVec4Float = pointer(spv::StorageClassInput, vec4FloatType);
Expand Down Expand Up @@ -126,8 +124,8 @@ class RectListEmitter {
store(access(ptrOutputVec4Float, glOut, invocation, intConstant(0)), position);
if (clipDistances != 0u) {
std::array<std::uint32_t, 3> clips {};
for (std::uint32_t i = 0; i < clips.size(); i++) clips[i] = load(clipArrayType, access(ptrInputClip, glIn, intConstant(i), intConstant(1)));
const auto own = load(clipArrayType, access(ptrInputClip, glIn, index, intConstant(1)));
for (std::uint32_t i = 0; i < clips.size(); i++) clips[i] = load(clipArrayType, access(ptrInputClip, clipIn, intConstant(i)));
const auto own = load(clipArrayType, access(ptrInputClip, clipIn, index));
std::vector<std::uint32_t> values;
for (std::uint32_t k = 0; k < clipDistances; k++) {
auto sum = constant(floatType, 0);
Expand All @@ -136,7 +134,7 @@ class RectListEmitter {
}
const auto clip = builder.AllocateId();
builder.AddFunction(spv::OpCompositeConstruct, clipArrayType, clip, std::span<const std::uint32_t>(values));
store(access(ptrOutputClip, glOut, invocation, intConstant(1)), clip);
store(access(ptrOutputClip, clipOut, invocation), clip);
}

for (std::uint32_t i = 0; i < parameters.size(); i++) {
Expand Down Expand Up @@ -171,7 +169,7 @@ class RectListEmitter {

const auto position = load(vec4FloatType, access(ptrInputVec4Float, glIn, index, intConstant(0)));
store(access(ptrOutputVec4Float, glOut, intConstant(0)), position);
if (clipDistances != 0u) store(access(ptrOutputClip, glOut, intConstant(1)), load(clipArrayType, access(ptrInputClip, glIn, index, intConstant(1))));
if (clipDistances != 0u) store(clipOut, load(clipArrayType, access(ptrInputClip, clipIn, index)));
for (std::uint32_t i = 0; i < parameters.size(); i++) {
store(outputs[i], load(vec4FloatType, access(ptrInputVec4Float, inputs[i], index)));
}
Expand Down Expand Up @@ -287,6 +285,12 @@ class RectListEmitter {
return variable;
}

std::uint32_t clipVariable(spv::StorageClass storage, std::uint32_t type) {
const auto variable = addInterface(storage, type);
decorate(variable, spv::DecorationBuiltIn, spv::BuiltInClipDistance);
return variable;
}

void decorate(std::uint32_t target, spv::Decoration decoration, std::uint32_t value) {
builder.AddAnnotation(spv::OpDecorate, target, decoration, value);
}
Expand Down Expand Up @@ -320,6 +324,7 @@ class RectListEmitter {
decorate(tessCoord, spv::DecorationBuiltIn, spv::BuiltInTessCoord);
}
glIn = addInterface(spv::StorageClassInput, array(perVertexType, tessControl ? 3u : 4u));
if (clipDistances != 0u) clipIn = clipVariable(spv::StorageClassInput, array(clipArrayType, tessControl ? 3u : 4u));

inputs.resize(parameters.size());
std::array<std::uint32_t, 32> locations {};
Expand All @@ -340,6 +345,7 @@ class RectListEmitter {
const auto tessControl = model == spv::ExecutionModelTessellationControl;
if (tessControl) {
glOut = addInterface(spv::StorageClassOutput, array(perVertexType, 4u));
if (clipDistances != 0u) clipOut = clipVariable(spv::StorageClassOutput, array(clipArrayType, 4u));
tessInner = addInterface(spv::StorageClassOutput, array(floatType, 2u));
decorate(tessInner, spv::DecorationBuiltIn, spv::BuiltInTessLevelInner);
builder.AddAnnotation(spv::OpDecorate, tessInner, spv::DecorationPatch);
Expand All @@ -348,6 +354,7 @@ class RectListEmitter {
builder.AddAnnotation(spv::OpDecorate, tessOuter, spv::DecorationPatch);
} else {
glOut = addInterface(spv::StorageClassOutput, perVertexType);
if (clipDistances != 0u) clipOut = clipVariable(spv::StorageClassOutput, clipArrayType);
}

outputs.resize(parameters.size());
Expand Down Expand Up @@ -394,6 +401,8 @@ class RectListEmitter {
std::uint32_t ptrOutputVec4Float = 0;
std::uint32_t glIn = 0;
std::uint32_t glOut = 0;
std::uint32_t clipIn = 0;
std::uint32_t clipOut = 0;
std::uint32_t tessInner = 0;
std::uint32_t tessOuter = 0;
std::uint32_t tessCoord = 0;
Expand Down
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